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37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzFramework/Viewport/SingleViewportController.h>
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#include <AzFramework/Input/Events/InputChannelEventListener.h>
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#include <AzToolsFramework/Viewport/ViewportTypes.h>
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namespace AzToolsFramework
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{
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class ManipulatorManager;
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}
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namespace EMStudio
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{
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//! Provide input control for manipulators in AnimViewport
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class AnimViewportInputController
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: public AzFramework::SingleViewportController
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{
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public:
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AZ_TYPE_INFO(AnimViewportInputController, "{A1629CB6-2292-4B7D-8B49-F614BD4746AA}");
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AZ_CLASS_ALLOCATOR(AnimViewportInputController, AZ::SystemAllocator, 0)
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// AzFramework::SingleViewportController overrides...
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bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
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private:
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AzToolsFramework::ViewportInteraction::MouseInteraction m_mouseInteraction;
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};
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} // namespace EMStudio
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