1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
160 lines
5.0 KiB
C++
160 lines
5.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "UiDynamicContentDatabase.h"
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#include <ISystem.h>
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#include <AzCore/JSON/reader.h>
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#include <AzCore/JSON/error/en.h>
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#include <AzCore/IO/FileIO.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzFramework/Archive/IArchive.h>
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namespace LyShineExamples
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{
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UiDynamicContentDatabase::UiDynamicContentDatabase()
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{
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memset(m_documentParsed, 0, sizeof(m_documentParsed));
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UiDynamicContentDatabaseBus::Handler::BusConnect();
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}
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UiDynamicContentDatabase::~UiDynamicContentDatabase()
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{
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UiDynamicContentDatabaseBus::Handler::BusDisconnect();
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}
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int UiDynamicContentDatabase::GetNumColors(ColorType colorType)
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{
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if (!m_documentParsed[colorType])
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{
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return 0;
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}
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const rapidjson::Value& colors = m_document[colorType]["colors"];
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return colors.Size();
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}
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AZ::Color UiDynamicContentDatabase::GetColor(ColorType colorType, int index)
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{
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AZ::Color color(0.0f, 0.0f, 0.0f, 1.0f);
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if (!m_documentParsed[colorType])
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{
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return color;
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}
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if (index < GetNumColors(colorType))
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{
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const rapidjson::Value& jsonColors = m_document[colorType]["colors"];
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const rapidjson::Value& jsonColor = jsonColors[index]["color"];
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color.Set(jsonColor[0].GetInt() / 255.0f, jsonColor[1].GetInt() / 255.0f, jsonColor[2].GetInt() / 255.0f, 1.0f);
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}
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return color;
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}
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AZStd::string UiDynamicContentDatabase::GetColorName(ColorType colorType, int index)
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{
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AZStd::string colorName;
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if (!m_documentParsed[colorType])
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{
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return colorName;
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}
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if (index < GetNumColors(colorType))
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{
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const rapidjson::Value& colors = m_document[colorType]["colors"];
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const rapidjson::Value& name = colors[index]["name"];
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colorName = name.GetString();
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}
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return colorName;
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}
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AZStd::string UiDynamicContentDatabase::GetColorPrice(ColorType colorType, int index)
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{
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AZStd::string colorPrice;
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if (!m_documentParsed[colorType])
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{
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return "";
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}
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if (index < GetNumColors(colorType))
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{
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const rapidjson::Value& colors = m_document[colorType]["colors"];
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const rapidjson::Value& price = colors[index]["price"];
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colorPrice = price.GetString();
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}
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return colorPrice;
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}
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void UiDynamicContentDatabase::Refresh(ColorType colorType, const AZStd::string& filePath)
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{
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AZ::IO::HandleType readHandle = gEnv->pCryPak->FOpen(filePath.c_str(), "rt");
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if (readHandle == AZ::IO::InvalidHandle)
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{
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return;
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}
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size_t fileSize = gEnv->pCryPak->FGetSize(readHandle);
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if (fileSize > 0)
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{
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AZStd::string fileBuf;
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fileBuf.resize(fileSize);
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gEnv->pCryPak->FRead(fileBuf.data(), fileSize, readHandle);
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m_documentParsed[colorType] = false;
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rapidjson::ParseResult parseResult = m_document[colorType].Parse(fileBuf.data());
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if (!parseResult)
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{
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING,
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"Failed to parse content due to '%s' at offset %zd.\n",
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rapidjson::GetParseError_En(parseResult.Code()), parseResult.Offset());
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}
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else if (!m_document[colorType].IsObject())
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{
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING,
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"Expected an object at the root.");
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}
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else
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{
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m_documentParsed[colorType] = true;
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}
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}
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gEnv->pCryPak->FClose(readHandle);
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}
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void UiDynamicContentDatabase::Reflect(AZ::ReflectContext* context)
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{
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AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
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if (behaviorContext)
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{
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behaviorContext->Enum<(int)UiDynamicContentDatabaseInterface::ColorType::FreeColors>("eUiDynamicContentDBColorType_Free")
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->Enum<(int)UiDynamicContentDatabaseInterface::ColorType::PaidColors>("eUiDynamicContentDBColorType_Paid");
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behaviorContext->EBus<UiDynamicContentDatabaseBus>("UiDynamicContentDatabaseBus")
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->Event("GetNumColors", &UiDynamicContentDatabaseBus::Events::GetNumColors)
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->Event("GetColor", &UiDynamicContentDatabaseBus::Events::GetColor)
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->Event("GetColorName", &UiDynamicContentDatabaseBus::Events::GetColorName)
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->Event("GetColorPrice", &UiDynamicContentDatabaseBus::Events::GetColorPrice)
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->Event("Refresh", &UiDynamicContentDatabaseBus::Events::Refresh);
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}
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}
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} // namespace LYGame
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