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38 lines
1.3 KiB
C++
38 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/std/smart_ptr/shared_ptr.h>
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#include <AzFramework/Asset/AssetBundleManifest.h>
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#include <AzFramework/Asset/AssetRegistry.h>
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namespace AZ::IO
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{
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/*!
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* Events from Archive
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*/
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class ArchiveNotifications
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: public AZ::EBusTraits
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{
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public:
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using MutexType = AZStd::recursive_mutex;
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
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virtual void BundleOpened([[maybe_unused]] const char* bundleName, AZStd::shared_ptr<AzFramework::AssetBundleManifest> bundleManifest, [[maybe_unused]] const char* nextBundle, AZStd::shared_ptr<AzFramework::AssetRegistry> bundleCatalog) {}
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virtual void BundleClosed([[maybe_unused]] const char* bundleName) {}
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// Sent when a file is accessed through Archive
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virtual void FileAccess([[maybe_unused]] const char* filePath) {}
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};
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using ArchiveNotificationBus = AZ::EBus<ArchiveNotifications>;
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}
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