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o3de/Code/Framework/AzFramework/AzFramework/Archive/ArchiveBus.h

38 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include <AzCore/std/smart_ptr/shared_ptr.h>
#include <AzFramework/Asset/AssetBundleManifest.h>
#include <AzFramework/Asset/AssetRegistry.h>
namespace AZ::IO
{
/*!
* Events from Archive
*/
class ArchiveNotifications
: public AZ::EBusTraits
{
public:
using MutexType = AZStd::recursive_mutex;
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
virtual void BundleOpened([[maybe_unused]] const char* bundleName, AZStd::shared_ptr<AzFramework::AssetBundleManifest> bundleManifest, [[maybe_unused]] const char* nextBundle, AZStd::shared_ptr<AzFramework::AssetRegistry> bundleCatalog) {}
virtual void BundleClosed([[maybe_unused]] const char* bundleName) {}
// Sent when a file is accessed through Archive
virtual void FileAccess([[maybe_unused]] const char* filePath) {}
};
using ArchiveNotificationBus = AZ::EBus<ArchiveNotifications>;
}