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o3de/Gems/VideoPlaybackFramework/Code/Tests/VideoPlaybackFrameworkTest.cpp

44 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzTest/AzTest.h>
#include <AzCore/Component/ComponentApplication.h>
#include <AzCore/Component/Entity.h>
#include <AzCore/UserSettings/UserSettingsComponent.h>
#include <VideoPlaybackFrameworkModule.h>
#include <VideoPlaybackFrameworkSystemComponent.h>
TEST(VideoPlaybackFrameworkTest, ComponentsWithComponentApplication)
{
AZ::ComponentApplication::Descriptor appDesc;
appDesc.m_memoryBlocksByteSize = 10 * 1024 * 1024;
appDesc.m_recordingMode = AZ::Debug::AllocationRecords::RECORD_FULL;
appDesc.m_stackRecordLevels = 20;
AZ::ComponentApplication app;
AZ::Entity* systemEntity = app.Create(appDesc);
ASSERT_TRUE(systemEntity != nullptr);
app.RegisterComponentDescriptor(VideoPlaybackFramework::VideoPlaybackFrameworkSystemComponent::CreateDescriptor());
systemEntity->CreateComponent<VideoPlaybackFramework::VideoPlaybackFrameworkSystemComponent>();
systemEntity->Init();
systemEntity->Activate();
app.Destroy();
ASSERT_TRUE(true);
}
AZ_UNIT_TEST_HOOK(DEFAULT_UNIT_TEST_ENV);