/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include #include #include #include #include #include TEST(VideoPlaybackFrameworkTest, ComponentsWithComponentApplication) { AZ::ComponentApplication::Descriptor appDesc; appDesc.m_memoryBlocksByteSize = 10 * 1024 * 1024; appDesc.m_recordingMode = AZ::Debug::AllocationRecords::RECORD_FULL; appDesc.m_stackRecordLevels = 20; AZ::ComponentApplication app; AZ::Entity* systemEntity = app.Create(appDesc); ASSERT_TRUE(systemEntity != nullptr); app.RegisterComponentDescriptor(VideoPlaybackFramework::VideoPlaybackFrameworkSystemComponent::CreateDescriptor()); systemEntity->CreateComponent(); systemEntity->Init(); systemEntity->Activate(); app.Destroy(); ASSERT_TRUE(true); } AZ_UNIT_TEST_HOOK(DEFAULT_UNIT_TEST_ENV);