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45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#ifndef SCRIPTCHECKER_H
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#define SCRIPTCHECKER_H
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#include <AzCore/base.h>
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#include <AzCore/EBus/EBus.h>
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namespace LUAEditor
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{
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class ScriptCheckerRequests
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: public AZ::EBusTraits
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{
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public:
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//////////////////////////////////////////////////////////////////////////
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// Bus configuration
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Single;
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//////////////////////////////////////////////////////////////////////////
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typedef AZ::EBus<ScriptCheckerRequests> Bus;
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typedef Bus::Handler Handler;
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virtual void StartScriptingCheck(const BreakpointMap& uniqueBreakpoints) = 0;
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virtual void BreakpointHit(const Breakpoint& bp) = 0;
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virtual void BreakpointResume() = 0;
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virtual ~ScriptCheckerRequests() {}
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};
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}
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#pragma once
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#endif
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