/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #ifndef SCRIPTCHECKER_H #define SCRIPTCHECKER_H #include #include namespace LUAEditor { class ScriptCheckerRequests : public AZ::EBusTraits { public: ////////////////////////////////////////////////////////////////////////// // Bus configuration static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Single; ////////////////////////////////////////////////////////////////////////// typedef AZ::EBus Bus; typedef Bus::Handler Handler; virtual void StartScriptingCheck(const BreakpointMap& uniqueBreakpoints) = 0; virtual void BreakpointHit(const Breakpoint& bp) = 0; virtual void BreakpointResume() = 0; virtual ~ScriptCheckerRequests() {} }; } #pragma once #endif