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3fb97b13341936f71aeb7082598b533bbc32feeb
o3de
/
Gems
/
Multiplayer
/
Code
T
History
Sergey Pereslavtsev
3fb97b1334
Added more info to comment
...
Signed-off-by: Sergey Pereslavtsev <
pereslav@amazon.com
>
2021-11-12 18:13:20 +00:00
..
Include
/Multiplayer
merging latest development
2021-11-05 15:05:23 -07:00
Source
Added more info to comment
2021-11-12 18:13:20 +00:00
Tests
Sets up the event scheduler system component for hierarchy tests
2021-11-05 12:26:10 -07:00
CMakeLists.txt
Switch to use the new ComponentApplicationLifecycle system to listen for legacy systems to be ready
2021-11-05 12:23:00 -07:00
multiplayer_autogen_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
multiplayer_debug_files.cmake
Hierarchy imgui debugger, first take
2021-10-07 08:27:48 -04:00
multiplayer_editor_shared_files.cmake
Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas.
2021-10-18 21:47:40 -07:00
multiplayer_files.cmake
merging latest development
2021-11-05 15:05:23 -07:00
multiplayer_shared_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
multiplayer_tests_files.cmake
Merge pull request
#4425
from aws-lumberyard-dev/NetHierarchyInput
2021-10-20 13:18:12 +01:00
multiplayer_tools_files.cmake
Merge branch 'development' into cmake/SPEC-7179
2021-07-16 15:42:37 -07:00
multiplayer_tools_tests_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00