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o3de/Gems/Atom/RPI/Code/Tests
Tom Hulton-Harrop 2812ec2024
Fix brute force mesh intersection function (#5447)
* fix brute force mesh intersection function

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add test for brute force ray intersection fix

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* refactor tests to remove as much duplication and provide API for future tests if required

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* small updates after review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update following review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for pointer offset

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago
..
Buffer Gems/Atom 4 years ago
Common [LYN-8041] Enable relocation of the Project Game Release Layout (#5380) 4 years ago
Image PR comments 4 years ago
Material Fixed a bug where material version updates didn't support moving a property from one group to another. 4 years ago
Model Fix brute force mesh intersection function (#5447) 4 years ago
Pass ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739) (#4963) 4 years ago
Shader Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ShaderResourceGroup Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
System Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago