1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
101 lines
4.1 KiB
C++
101 lines
4.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "UiCanvasNotificationLuaBus.h"
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#include <LyShine/Bus/UiElementBus.h>
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Script/ScriptContextAttributes.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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namespace AZ
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{
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AZ_TYPE_INFO_SPECIALIZE(UiCanvasNotificationLuaProxy, "{9AD2B735-23AA-44F8-A51F-5F9A6BA25224}");
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}
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// BehaviorContext UiCanvasNotificationLuaBus forwarder
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class BehaviorUiCanvasNotificationLuaBusHandler
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: public UiCanvasNotificationLuaBus::Handler
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, public AZ::BehaviorEBusHandler
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{
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public:
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AZ_EBUS_BEHAVIOR_BINDER(BehaviorUiCanvasNotificationLuaBusHandler, "{452E5C9A-CFEA-4F91-A6E8-CF427F8D56EF}", AZ::SystemAllocator, OnAction);
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void OnAction(AZ::EntityId entityId, const char* actionName) override
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{
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Call(FN_OnAction, entityId, actionName);
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}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC MEMBER FUNCTIONS
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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UiCanvasNotificationLuaProxy::UiCanvasNotificationLuaProxy()
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{
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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UiCanvasNotificationLuaProxy::~UiCanvasNotificationLuaProxy()
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{
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiCanvasNotificationLuaProxy::OnAction(AZ::EntityId entityId, const LyShine::ActionName& actionName)
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{
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// Forward the entity's UiCanvasNotification OnAction event to the Lua-wrapped bus (this
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// will execute the Lua script's OnAction).
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EBUS_EVENT_ID(m_targetEntity, UiCanvasNotificationLuaBus, OnAction, entityId, actionName.c_str());
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiCanvasNotificationLuaProxy::BusConnect(AZ::EntityId entityId)
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{
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING,
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"UiCanvasNotificationLuaProxy:BusConnect is deprecated. Please use the UiCanvasNotificationBus directly instead\n");
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AZ::Entity* canvasEntity = nullptr;
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EBUS_EVENT_RESULT(canvasEntity, AZ::ComponentApplicationBus, FindEntity, entityId);
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if (canvasEntity)
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{
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m_targetEntity = entityId;
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// This helper component will receive the OnAction broadcast for the entity ID
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// on its UiCanvasNotificationBus. Then, the OnAction will be forwarded to the
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// Lua-wrapped bus, and ultimately end up calling the Lua script.
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UiCanvasNotificationBus::Handler::BusConnect(m_targetEntity);
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}
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else
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{
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "UiCanvasNotificationLuaProxy:BusConnect: Canvas entity not found by ID\n");
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC STATIC MEMBER FUNCTIONS
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiCanvasNotificationLuaProxy::Reflect(AZ::ReflectContext* context)
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{
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AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
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if (behaviorContext)
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{
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behaviorContext->EBus<UiCanvasNotificationLuaBus>("UiCanvasNotificationLuaBus")
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->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
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->Handler<BehaviorUiCanvasNotificationLuaBusHandler>();
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behaviorContext->Class<UiCanvasNotificationLuaProxy>()
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->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
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->Attribute(AZ::Script::Attributes::Storage, AZ::Script::Attributes::StorageType::Value)
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->Method("BusConnect", &UiCanvasNotificationLuaProxy::BusConnect)
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;
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}
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}
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