Files
o3de/Gems/LyShine/Code/Source/Animation/EventNode.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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2021-07-16 15:42:37 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/SerializeContext.h>
#include "EventNode.h"
#include "AnimTrack.h"
#include "TrackEventTrack.h"
#include <ISystem.h>
//////////////////////////////////////////////////////////////////////////
CUiAnimEventNode::CUiAnimEventNode()
: CUiAnimEventNode(0)
{
}
//////////////////////////////////////////////////////////////////////////
CUiAnimEventNode::CUiAnimEventNode(const int id)
: CUiAnimNode(id, eUiAnimNodeType_Event)
{
SetFlags(GetFlags() | eUiAnimNodeFlags_CanChangeName);
m_lastEventKey = -1;
}
//////////////////////////////////////////////////////////////////////////
void CUiAnimEventNode::CreateDefaultTracks()
{
CreateTrack(eUiAnimParamType_TrackEvent);
}
//////////////////////////////////////////////////////////////////////////
unsigned int CUiAnimEventNode::GetParamCount() const
{
return 1;
}
//////////////////////////////////////////////////////////////////////////
CUiAnimParamType CUiAnimEventNode::GetParamType(unsigned int nIndex) const
{
if (nIndex == 0)
{
return eUiAnimParamType_TrackEvent;
}
return eUiAnimParamType_Invalid;
}
//////////////////////////////////////////////////////////////////////////
bool CUiAnimEventNode::GetParamInfoFromType(const CUiAnimParamType& animParamType, SParamInfo& info) const
{
if (animParamType.GetType() == eUiAnimParamType_TrackEvent)
{
info.flags = IUiAnimNode::ESupportedParamFlags(0);
info.name = "Track Event";
info.paramType = eUiAnimParamType_TrackEvent;
info.valueType = eUiAnimValue_Unknown;
return true;
}
return false;
}
//////////////////////////////////////////////////////////////////////////
void CUiAnimEventNode::Animate(SUiAnimContext& ec)
{
// Get track event
int trackCount = NumTracks();
for (int paramIndex = 0; paramIndex < trackCount; paramIndex++)
{
IUiAnimTrack* track = m_tracks[paramIndex].get();
if (track && track->GetFlags() & IUiAnimTrack::eUiAnimTrackFlags_Disabled)
{
continue;
}
// Check for fire
if (CUiTrackEventTrack* pEventTrack = (CUiTrackEventTrack*)track)
{
IEventKey key;
int nEventKey = pEventTrack->GetActiveKey(ec.time, &key);
if (nEventKey != m_lastEventKey && nEventKey >= 0)
{
bool bKeyAfterStartTime = key.time >= ec.startTime;
if (bKeyAfterStartTime)
{
ec.pSequence->TriggerTrackEvent(key.event.c_str(), key.eventValue.c_str());
}
}
m_lastEventKey = nEventKey;
}
}
}
void CUiAnimEventNode::OnReset()
{
m_lastEventKey = -1;
}
//////////////////////////////////////////////////////////////////////////
void CUiAnimEventNode::Reflect(AZ::SerializeContext* serializeContext)
{
serializeContext->Class<CUiAnimEventNode, CUiAnimNode>()
->Version(1);
}