Files
o3de/Gems/Gestures/Code/Tests/GestureRecognizerClickOrTapTests.cpp
T
amzn-sean 38a03817bb Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409)
Replaced and removed the CryTimer (gEnv->pTimer). The new TimeSystem is a merger of the current time functionality found in the engine.

* Rename TimeSystemComponent.h/.cpp to TimeSystem.h/.cpp
* Adding New TimeSystem
* remove old timer cvars
* small improvements to the time system.
 - updated parts to use the time conversion functions.
 - in AdvanceTickDeltaTimes applying t_simulationTickScale is now uses doubles instead of floats.
* Replace gEnv->pTimer / ITimer usages with TimeSystem
* Updating usages of AZ::TimeMs{ 0 } and AZ::TimeUs{ 0 } to AZ::Time::ZeroTimeMs and AZ::Time::ZeroTimeUs
* red code the CryTimer
* using TimeUs instead of TimeMs is some cases + updating usages of old cvars to new

Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
2021-11-15 12:11:58 +00:00

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2.6 KiB
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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzTest/AzTest.h>
#include <Gestures/GestureRecognizerClickOrTap.h>
#include "BaseGestureTest.h"
namespace
{
Gestures::RecognizerClickOrTap::Config singleTapOneSecond;
}
class MockRecognizer
: public Gestures::RecognizerClickOrTap
{
public:
MockRecognizer()
: m_count(0)
{
}
int m_count;
void OnDiscreteGestureRecognized() override
{
++m_count;
}
};
class SimpleTests
: public BaseGestureTest
{
public:
void SetUp() override
{
BaseGestureTest::SetUp();
// configure
singleTapOneSecond.maxSecondsHeld = 1.0f;
singleTapOneSecond.minClicksOrTaps = 1;
}
void TearDown() override
{
BaseGestureTest::TearDown();
}
};
TEST_F(SimpleTests, NoInput_DefaultConfig_NotRecognized)
{
MockRecognizer mockRecognizer;
mockRecognizer.SetConfig(singleTapOneSecond);
ASSERT_EQ(0, mockRecognizer.m_count);
}
TEST_F(SimpleTests, Tap_ZeroDuration_Recognized)
{
MockRecognizer mockRecognizer;
mockRecognizer.SetConfig(singleTapOneSecond);
MouseDownAt(mockRecognizer, 0.0f);
MouseUpAt(mockRecognizer, 0.0f);
ASSERT_EQ(1, mockRecognizer.m_count);
}
TEST_F(SimpleTests, Tap_LessThanMaxDuration_Recognized)
{
MockRecognizer mockRecognizer;
mockRecognizer.SetConfig(singleTapOneSecond);
MouseDownAt(mockRecognizer, 0.0f);
MouseUpAt(mockRecognizer, 0.9f);
ASSERT_EQ(1, mockRecognizer.m_count);
}
TEST_F(SimpleTests, Tap_GreaterThanMaxDuration_NotRecognized)
{
MockRecognizer mockRecognizer;
mockRecognizer.SetConfig(singleTapOneSecond);
MouseDownAt(mockRecognizer, 0.0f);
MouseUpAt(mockRecognizer, 1.1f);
ASSERT_EQ(0, mockRecognizer.m_count);
}
TEST_F(SimpleTests, Tap_MoveWithinLimits_Recognized)
{
MockRecognizer mockRecognizer;
singleTapOneSecond.maxPixelsMoved = 10.0f;
mockRecognizer.SetConfig(singleTapOneSecond);
MoveTo(0.0f, 0.0f);
MouseDownAt(mockRecognizer, 0.0f);
MoveTo(9.9f, 0.0f);
MouseUpAt(mockRecognizer, 0.5f);
ASSERT_EQ(1, mockRecognizer.m_count);
}
TEST_F(SimpleTests, Tap_MoveOutsideLimits_NotRecognized)
{
MockRecognizer mockRecognizer;
singleTapOneSecond.maxPixelsMoved = 10.0f;
mockRecognizer.SetConfig(singleTapOneSecond);
MoveTo(0.0f, 0.0f);
MouseDownAt(mockRecognizer, 0.0f);
MoveTo(10.1f, 0.0f);
MouseUpAt(mockRecognizer, 0.5f);
ASSERT_EQ(0, mockRecognizer.m_count);
}