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o3de/Tools/motionbuilder/CryReName.py

47 lines
1.7 KiB
Python

#
# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
# its licensors.
#
# For complete copyright and license terms please see the LICENSE at the root of this
# distribution (the "License"). All use of this software is governed by the License,
# or, if provided, by the license below or the license accompanying this file. Do not
# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
from pyfbsdk import *
def UnselAll():
selModels = FBModelList()
FBGetSelectedModels (selModels, None, True)
for model in selModels:
model.Selected = False;
del(selModels)
UnselAll()
Models = FBModelList()
Skeleton = list()
FBGetSelectedModels (Models, None, False)
for model in Models:
if model.ClassName() == 'FBModelSkeleton':
Skeleton.append(model)
Deter = FBFindModelByName("Bip01").Children[0].Name.split(":")
for i in range(len(Skeleton)):
if Deter[1][5] == " ":
SplName = Skeleton[i].Name.split(":")
SplName[1] = SplName[1].replace(" ","_")
Skeleton[i].Name = SplName[0] + ":" + SplName[1]
else:
SplName = Skeleton[i].Name.split(":")
if SplName[1][0] == "_":
SplName[1] = SplName[1].replace("_"," ")
SplName[1] = SplName[1].replace(" ","_",1)
Skeleton[i].Name = SplName[0] + ":" + SplName[1]
else:
SplName[1] = SplName[1].replace("_"," ")
Skeleton[i].Name = SplName[0] + ":" + SplName[1]