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118 lines
4.7 KiB
Python
118 lines
4.7 KiB
Python
"""
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All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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its licensors.
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For complete copyright and license terms please see the LICENSE at the root of this
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distribution (the "License"). All use of this software is governed by the License,
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or, if provided, by the license below or the license accompanying this file. Do not
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remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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"""
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"""
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C15167490: Save a level
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https://testrail.agscollab.com/index.php?/cases/view/15167490
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"""
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import os
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import sys
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sys.path.append(os.path.dirname(os.path.abspath(__file__)))
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import azlmbr.legacy.general as general
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import azlmbr.editor as editor
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import azlmbr.entity as EntityId
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import azlmbr.bus as bus
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import Tests.ly_shared.pyside_utils as pyside_utils
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from PySide2 import QtWidgets
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from Tests.editor.editor_utils.editor_test_helper import EditorTestHelper
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class TestSaveALevel(EditorTestHelper):
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def __init__(self):
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EditorTestHelper.__init__(self, log_prefix="save_level: ", args=["level"])
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def run_test(self):
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"""
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Summary:
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Create or open a level in editor. Create an entity and
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Save level with new name using File > Save As..
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Expected Behavior:
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The "Save Level As" dialog appears.
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A new level file is created and saved with the name provided.
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The level is saved.
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Test Steps:
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1) Create or open a level in the editor.
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2) Create an entity and Save Level with new name
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3) Make any changes to the level and click on save
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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:return: None
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"""
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def on_focus_changed(old, new):
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active_widget = QtWidgets.QApplication.activeModalWidget()
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save_level_as_dialogue = active_widget.findChild(QtWidgets.QWidget, "LevelFileDialog")
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if save_level_as_dialogue.windowTitle() == "Save Level As ":
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print("The 'Save Level As' dialog appeared")
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level_name = save_level_as_dialogue.findChild(QtWidgets.QLineEdit, "nameLineEdit")
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level_name.setText("tmp_new_level")
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button_box = save_level_as_dialogue.findChild(QtWidgets.QDialogButtonBox, "buttonBox")
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button_box.button(QtWidgets.QDialogButtonBox.Ok).click()
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general.idle_wait(3.0) #wait for new level lo load
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def on_action_triggered(action):
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print(f"{action} Action triggered")
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# 1) Create or open a level in the editor.
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self.test_success = self.create_level(
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self.args["level"],
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heightmap_resolution=1024,
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heightmap_meters_per_pixel=1,
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terrain_texture_resolution=4096,
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use_terrain=True,
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)
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general.idle_wait(4.0)
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# 2) Create an entity and Save Level with new name
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newEntityId = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', EntityId.EntityId())
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if newEntityId.IsValid():
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print("Entity created")
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try:
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editor_window = pyside_utils.get_editor_main_window()
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app = QtWidgets.QApplication.instance()
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app.focusChanged.connect(on_focus_changed)
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action = pyside_utils.get_action_for_menu_path(editor_window, "File", "Save As")
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action.triggered.connect(on_action_triggered("Save As"))
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action.trigger()
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action.triggered.disconnect(on_action_triggered("Save As"))
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finally:
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app.focusChanged.disconnect(on_focus_changed)
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# Verify if the new level is loaded
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general.idle_wait(2.0)
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if editor.EditorToolsApplicationRequestBus(bus.Broadcast, "GetCurrentLevelName") == "tmp_new_level":
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print("A new level file is created and saved with the name provided.: SUCCESS")
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else:
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print("A new level file is created and saved with the name provided.: FAILED")
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# 3) Make any changes to the level and click on save
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new_entity = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', EntityId.EntityId())
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if new_entity.IsValid():
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print("Made a change in level")
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editor_window = pyside_utils.get_editor_main_window()
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action = pyside_utils.get_action_for_menu_path(editor_window, "File", "Save")
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action.triggered.connect(on_action_triggered("Save"))
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action.trigger()
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action.triggered.disconnect(on_action_triggered("Save"))
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test = TestSaveALevel()
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test.run() |