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53 lines
2.0 KiB
C++
53 lines
2.0 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/Component/TransformBus.h>
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#include <AzToolsFramework/ComponentMode/EditorBaseComponentMode.h>
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#include <AzToolsFramework/Manipulators/EditorVertexSelection.h>
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#include "EditorPortalComponentBus.h"
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namespace Visibility
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{
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class EditorPortalComponentMode
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: public AzToolsFramework::ComponentModeFramework::EditorBaseComponentMode
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, private AZ::TransformNotificationBus::Handler
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, private EditorPortalNotificationBus::Handler
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{
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public:
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AZ_CLASS_ALLOCATOR_DECL
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EditorPortalComponentMode(
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const AZ::EntityComponentIdPair& entityComponentIdPair, AZ::Uuid componentType);
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~EditorPortalComponentMode();
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private:
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// EditorBaseComponentMode
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void Refresh() override;
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AZStd::vector<AzToolsFramework::ActionOverride> PopulateActionsImpl() override;
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bool HandleMouseInteraction(
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const AzToolsFramework::ViewportInteraction::MouseInteractionEvent& mouseInteraction) override;
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// Manipulator handling
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void CreateManipulators();
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// TransformNotificationBus
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void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override;
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// EditorPortalNotificationBus
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void OnVerticesChangedInspector() override;
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AzToolsFramework::EditorVertexSelectionFixed<AZ::Vector3> m_vertexSelection; ///< Handles all manipulator interactions with vertices.
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};
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} // namespace Visibility
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