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o3de/Gems/RenderToTexture/Code/Source/RenderToTextureComponent.h

72 lines
2.8 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#if AZ_RENDER_TO_TEXTURE_GEM_ENABLED
#include <AzCore/Component/Component.h>
#include <AzCore/Component/TickBus.h>
#include "RenderToTexture/RenderToTextureBus.h"
#include "RenderToTextureBase.h"
namespace RenderToTexture
{
class RenderToTextureComponent
: public AZ::Component
, public RenderToTextureBase
, protected AZ::TickBus::Handler
, public RenderToTextureRequestBus::Handler
{
public:
~RenderToTextureComponent() override = default;
AZ_COMPONENT(RenderToTextureComponent, "{7687B16D-5F73-4ECA-BFF4-39CF0ECEE0D0}", RenderToTextureBase);
static void Reflect(AZ::ReflectContext* reflection);
//////////////////////////////////////////////////////////////////////////
// AZ::Component
void Init() override {};
void Activate() override;
void Deactivate() override;
//////////////////////////////////////////////////////////////////////////
protected:
////////////////////////////////////////////////////////////////////////
// RenderToTextureRequestBus interface implementation
int GetTextureResourceId() const override;
void SetAlphaMode(AzRTT::AlphaMode mode) override;
void SetCamera(const AZ::EntityId& id) override;
void SetEnabled(bool enabled) override;
void SetMaxFPS(double fps) override;
void SetWriteSRGBEnabled(bool enabled) override;
////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// AZ::TickBus::Handler
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
int GetTickOrder() override;
//////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
// RenderToTextureComponent
bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override;
bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override;
////////////////////////////////////////////////////////////////////////
RenderToTextureConfig m_config;
private:
bool m_configDirty = false;
};
}
#endif // if AZ_RENDER_TO_TEXTURE_GEM_ENABLED