You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
15 lines
1.1 KiB
INI
15 lines
1.1 KiB
INI
; ---- add any metadata file type here that needs to be monitored by the AssetProcessor.
|
|
; Modifying these meta file will cause the source asset to re-compile again.
|
|
; They are specified in the following format
|
|
; metadata extension=original extension to replace
|
|
; if the metadata extension does not replace the original, then the original can be blank
|
|
; so for example if your normal file is blah.tif and your metafile for that file is blah.tif.exportsettings
|
|
; then your declaration would be exportsettings= ; ie, it would be blank
|
|
; however if your metafile REPLACES the extension (for example, if you have the file blah.i_caf and its metafile is blah.exportsettings)
|
|
; then you specify the original extension here to narrow the scope.
|
|
; If a relative path to a specific file is provided instead of an extension, a change to the file will change all files
|
|
; with the associated extension (e.g. Animations/SkeletonList.xml=i_caf will cause all i_caf files to recompile when
|
|
; Animations/SkeletonList.xml within the current game project changes)
|
|
|
|
[MetaDataTypes]
|
|
imagesettings= |