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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/atomlyintegration_commonfea...

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#
# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
# its licensors.
#
# For complete copyright and license terms please see the LICENSE at the root of this
# distribution (the "License"). All use of this software is governed by the License,
# or, if provided, by the license below or the license accompanying this file. Do not
# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
set(FILES
Source/Module.cpp
Include/AtomLyIntegration/CommonFeatures/Material/EditorMaterialSystemComponentRequestBus.h
Include/AtomLyIntegration/CommonFeatures/ReflectionProbe/EditorReflectionProbeBus.h
Source/EditorCommonFeaturesSystemComponent.h
Source/EditorCommonFeaturesSystemComponent.cpp
Source/CoreLights/EditorAreaLightComponent.h
Source/CoreLights/EditorAreaLightComponent.cpp
Source/CoreLights/EditorDirectionalLightComponent.h
Source/CoreLights/EditorDirectionalLightComponent.cpp
Source/CoreLights/EditorPointLightComponent.h
Source/CoreLights/EditorPointLightComponent.cpp
Source/CoreLights/EditorSpotLightComponent.h
Source/CoreLights/EditorSpotLightComponent.cpp
Source/Decals/EditorDecalComponent.h
Source/Decals/EditorDecalComponent.cpp
Source/DiffuseProbeGrid/EditorDiffuseProbeGridComponent.h
Source/DiffuseProbeGrid/EditorDiffuseProbeGridComponent.cpp
Source/Grid/EditorGridComponent.h
Source/Grid/EditorGridComponent.cpp
Source/ImageBasedLights/EditorImageBasedLightComponent.h
Source/ImageBasedLights/EditorImageBasedLightComponent.cpp
Source/Material/EditorMaterialComponent.cpp
Source/Material/EditorMaterialComponent.h
Source/Material/EditorMaterialComponentSlot.cpp
Source/Material/EditorMaterialComponentSlot.h
Source/Material/EditorMaterialComponentExporter.cpp
Source/Material/EditorMaterialComponentExporter.h
Source/Material/EditorMaterialComponentInspector.cpp
Source/Material/EditorMaterialComponentInspector.h
Source/Material/EditorMaterialModelUvNameMapInspector.cpp
Source/Material/EditorMaterialModelUvNameMapInspector.h
Source/Material/EditorMaterialSystemComponent.cpp
Source/Material/EditorMaterialSystemComponent.h
Source/Mesh/EditorMeshComponent.h
Source/Mesh/EditorMeshComponent.cpp
Source/PostProcess/EditorPostFxLayerComponent.cpp
Source/PostProcess/EditorPostFxLayerComponent.h
Source/PostProcess/Bloom/EditorBloomComponent.cpp
Source/PostProcess/Bloom/EditorBloomComponent.h
Source/PostProcess/DepthOfField/EditorDepthOfFieldComponent.cpp
Source/PostProcess/DepthOfField/EditorDepthOfFieldComponent.h
Source/PostProcess/DisplayMapper/EditorDisplayMapperComponent.cpp
Source/PostProcess/DisplayMapper/EditorDisplayMapperComponent.h
Source/PostProcess/ExposureControl/EditorExposureControlComponent.cpp
Source/PostProcess/ExposureControl/EditorExposureControlComponent.h
Source/PostProcess/Ssao/EditorSsaoComponent.cpp
Source/PostProcess/Ssao/EditorSsaoComponent.h
Source/PostProcess/LookModification/EditorLookModificationComponent.cpp
Source/PostProcess/LookModification/EditorLookModificationComponent.h
Source/PostProcess/RadiusWeightModifier/EditorRadiusWeightModifierComponent.cpp
Source/PostProcess/RadiusWeightModifier/EditorRadiusWeightModifierComponent.h
Source/PostProcess/ShapeWeightModifier/EditorShapeWeightModifierComponent.cpp
Source/PostProcess/GradientWeightModifier/EditorGradientWeightModifierComponent.h
Source/PostProcess/GradientWeightModifier/EditorGradientWeightModifierComponent.cpp
Source/PostProcess/ShapeWeightModifier/EditorShapeWeightModifierComponent.h
Source/PostProcess/EditorPostFxLayerCategoriesAsset.h
Source/PostProcess/EditorPostFxLayerCategoriesAsset.cpp
Source/PostProcess/EditorPostFxSystemComponent.h
Source/PostProcess/EditorPostFxSystemComponent.cpp
Source/ScreenSpace/EditorDeferredFogComponent.h
Source/ScreenSpace/EditorDeferredFogComponent.cpp
Source/ReflectionProbe/EditorReflectionProbeComponent.h
Source/ReflectionProbe/EditorReflectionProbeComponent.cpp
Source/SkinnedMesh/SkinnedMeshDebugDisplay.h
Source/SkinnedMesh/SkinnedMeshDebugDisplay.cpp
Source/SkyBox/EditorHDRiSkyboxComponent.cpp
Source/SkyBox/EditorHDRiSkyboxComponent.h
Source/SkyBox/EditorPhysicalSkyComponent.cpp
Source/SkyBox/EditorPhysicalSkyComponent.h
Source/Material/Preview/MaterialPreviewer.cpp
Source/Material/Preview/MaterialPreviewer.h
Source/Material/Preview/MaterialPreviewer.ui
Source/Material/Preview/MaterialPreviewerFactory.cpp
Source/Material/Preview/MaterialPreviewerFactory.h
Source/Material/Thumbnails/MaterialThumbnail.cpp
Source/Material/Thumbnails/MaterialThumbnail.h
Source/Material/Thumbnails/MaterialThumbnailRenderer.cpp
Source/Material/Thumbnails/MaterialThumbnailRenderer.h
Source/Scripting/EditorEntityReferenceComponent.cpp
Source/Scripting/EditorEntityReferenceComponent.h
Resources/AtomLyIntegrationResources.qrc
)