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129 lines
4.4 KiB
C++
129 lines
4.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "EditorDefs.h"
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#include "MaterialThumbnailRenderer.h"
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// AzCore
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#include <AzCore/Asset/AssetManagerBus.h>
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#include <AzCore/Asset/AssetTypeInfoBus.h>
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// AzToolsFramework
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#include <AzToolsFramework/AssetBrowser/EBusFindAssetTypeByName.h>
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// CryCommon
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#include <CryCommon/IStreamEngine.h>
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// Editor
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#include "Util/Image.h"
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#include "Controls/PreviewModelCtrl.h"
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#include "Material/MaterialManager.h"
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const char* MATERIAL_PREVIEW_MODEL_FILE = "Editor/Objects/MtlSphere.cgf";
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MaterialThumbnailRenderer::MaterialThumbnailRenderer()
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{
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m_previewControl = AZStd::make_unique<CPreviewModelCtrl>();
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m_previewControl->SetGrid(false);
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m_previewControl->SetAxis(false);
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m_previewControl->SetClearColor(ColorF(0, 0, 0, 0));
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EBusFindAssetTypeByName result("Material");
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AZ::AssetTypeInfoBus::BroadcastResult(result, &AZ::AssetTypeInfo::GetAssetType);
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m_assetType = result.GetAssetType();
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AzToolsFramework::Thumbnailer::ThumbnailerRendererRequestBus::Handler::BusConnect(m_assetType);
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AZ::SystemTickBus::Handler::BusConnect();
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}
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MaterialThumbnailRenderer::~MaterialThumbnailRenderer()
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{
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AzToolsFramework::Thumbnailer::ThumbnailerRendererRequestBus::Handler::BusDisconnect();
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AZ::SystemTickBus::Handler::BusDisconnect();
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}
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void MaterialThumbnailRenderer::OnSystemTick()
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{
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AzToolsFramework::Thumbnailer::ThumbnailerRendererRequestBus::ExecuteQueuedEvents();
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}
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void MaterialThumbnailRenderer::RenderThumbnail(AZ::Data::AssetId assetId, int thumbnailSize)
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{
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m_previewControl->setFixedSize(thumbnailSize, thumbnailSize);
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// get asset type name
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AZ::Data::AssetInfo info;
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AZ::Data::AssetCatalogRequestBus::BroadcastResult(info, &AZ::Data::AssetCatalogRequests::GetAssetInfoById, assetId);
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AZ::Data::AssetType assetType = info.m_assetType;
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QString assetTypeName;
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AZ::AssetTypeInfoBus::EventResult(assetTypeName, assetType, &AZ::AssetTypeInfo::GetAssetTypeDisplayName);
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QPixmap thumbnail;
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if (Render(thumbnail, assetId, thumbnailSize))
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{
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AzToolsFramework::Thumbnailer::ThumbnailerRendererNotificationBus::Event(assetId,
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&AzToolsFramework::Thumbnailer::ThumbnailerRendererNotifications::ThumbnailRendered, thumbnail);
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}
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else
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{
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AzToolsFramework::Thumbnailer::ThumbnailerRendererNotificationBus::Event(assetId,
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&AzToolsFramework::Thumbnailer::ThumbnailerRendererNotifications::ThumbnailFailedToRender);
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}
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}
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bool MaterialThumbnailRenderer::Installed() const
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{
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return true;
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}
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bool MaterialThumbnailRenderer::Render(QPixmap& thumbnail, AZ::Data::AssetId assetId, int thumbnailSize) const
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{
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// get filepath
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AZStd::string path;
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AZ::Data::AssetCatalogRequestBus::BroadcastResult(
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path,
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&AZ::Data::AssetCatalogRequests::GetAssetPathById,
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assetId);
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auto material = GetIEditor()->GetMaterialManager()->LoadMaterial(path.c_str(), false);
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m_previewControl->LoadFile(MATERIAL_PREVIEW_MODEL_FILE);
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m_previewControl->SetMaterial(material);
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m_previewControl->FitToScreen();
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gEnv->p3DEngine->Update();
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gEnv->pSystem->GetStreamEngine()->Update();
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m_previewControl->Update(true);
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m_previewControl->repaint();
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CImageEx img;
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m_previewControl->show();
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// ensure all the initial (might be first time show) event handling is done for m_previewControl
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QCoreApplication::sendPostedEvents(m_previewControl.get());
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m_previewControl->GetImageOffscreen(img, QSize(thumbnailSize, thumbnailSize));
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m_previewControl->hide();
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if (img.IsValid())
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{
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// this can fail if the request to draw the thumbnail was queued up but then the window
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// was hidden or deleted in the interim.
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thumbnail = QPixmap::fromImage(QImage(reinterpret_cast<uchar*>(img.GetData()),
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img.GetWidth(), img.GetHeight(), QImage::Format_ARGB32)).copy();
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img.Release();
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return true;
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}
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return false;
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}
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