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o3de/Code/CryEngine/RenderDll/XRenderD3D9/DXMETAL/Implementation/GLWinPlatform.hpp

130 lines
3.6 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : Platform specific DXGL requirements implementation relying
// on Windows API
#ifndef __GLWINPLATFORM__
#define __GLWINPLATFORM__
#include "GLCrossPlatform.hpp"
namespace NCryOpenGL
{
namespace NWinPlatformImpl
{
struct SCriticalSection
{
CRITICAL_SECTION m_kCriticalSection;
SCriticalSection()
{
InitializeCriticalSection(&m_kCriticalSection);
}
~SCriticalSection()
{
DeleteCriticalSection(&m_kCriticalSection);
}
void Lock()
{
EnterCriticalSection(&m_kCriticalSection);
}
void Unlock()
{
LeaveCriticalSection(&m_kCriticalSection);
}
};
}
inline void BreakUnique(const char* szFile, uint32 uLine)
{
LogMessage(eLS_Warning, "Break at %s(%d)", szFile, uLine);
if (IsDebuggerPresent())
{
::DebugBreak();
}
}
inline LONG CompareExchange(LONG volatile* piDestination, LONG iExchange, LONG iComparand)
{
return InterlockedCompareExchange(piDestination, iExchange, iComparand);
}
inline LONG AtomicIncrement(LONG volatile* piDestination)
{
return CryInterlockedIncrement(reinterpret_cast<int volatile*>(piDestination));
}
inline LONG AtomicDecrement(LONG volatile* piDestination)
{
return CryInterlockedDecrement(reinterpret_cast<int volatile*>(piDestination));
}
typedef NWinPlatformImpl::SCriticalSection TCriticalSection;
inline void LockCriticalSection(TCriticalSection* pCriticalSection)
{
pCriticalSection->Lock();
}
inline void UnlockCriticalSection(TCriticalSection* pCriticalSection)
{
pCriticalSection->Unlock();
}
#if defined(WIN64)
__declspec(align(16))
#elif defined(WIN32)
__declspec(align(8))
#endif
struct SLockFreeSingleLinkedListHeader
{
volatile SLockFreeSingleLinkedListEntry* pNext;
};
inline void CryInterlockedPushEntrySList(SLockFreeSingleLinkedListHeader& list, SLockFreeSingleLinkedListEntry& element)
{
InterlockedPushEntrySList(alias_cast<PSLIST_HEADER>(&list), alias_cast<PSLIST_ENTRY>(&element));
}
inline void* CryInterlockedPopEntrySList(SLockFreeSingleLinkedListHeader& list)
{
return reinterpret_cast<void*>(InterlockedPopEntrySList(alias_cast<PSLIST_HEADER>(&list)));
}
inline void CryInitializeSListHead(SLockFreeSingleLinkedListHeader& list)
{
InitializeSListHead(alias_cast<PSLIST_HEADER>(&list));
}
inline void* CryInterlockedFlushSList(SLockFreeSingleLinkedListHeader& list)
{
return InterlockedFlushSList(alias_cast<PSLIST_HEADER>(&list));
}
inline void* CryModuleMemalign(size_t size, size_t alignment)
{
return _aligned_malloc(size, alignment);
}
inline void CryModuleMemalignFree(void* memblock)
{
return _aligned_free(memblock);
}
}
#endif //__GLWINPLATFORM__