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o3de/Code/CryEngine/RenderDll/XRenderD3D9/DXMETAL/Implementation/GLCommon.cpp

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874 B
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Description : Defines OS version and GPU family which can then be used to query if
// certain API calls are enabled/disabled.
#include "RenderDll_precompiled.h"
#include "GLCommon.hpp"
namespace NCryMetal
{
bool s_isIosMinVersion9_0 = false;
bool s_isOsxMinVersion10_11 = false;
bool s_isIOSGPUFamily3 = false;
};