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o3de/Gems/Blast/Code/Source
Artur K 3a4937456a
Build time reduction: AzStdOnDemandReflection (#3111)
* Move a few specializations from AzStdOnDemandReflection.inl to cpp file

This reduces compilation time and produced profile/debug file sizes.

The specializations for string and string_view are only implemented for 'char' type, since
others are not used anywhere.

Extracted `Reflect` method from `ClientAuthAWSCredentials` to a cpp file.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Windows build fixes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Added missing license.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix missing spaces in template argument lists

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Clang format on ClientAuthAWSCredentials.cpp

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Merge upstream development and fix linux build.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
4 years ago
..
Actor Potential Memory Corruption in Release Build (#3559) 4 years ago
Asset Build time reduction: AzStdOnDemandReflection (#3111) 4 years ago
Common Merge branch 'development' into cmake/SPEC-7179 4 years ago
Components Fixed blast asset reflection, which was generating a wrong Id for the Asset<BlastAsset> class type due to 'const' (#3756) 4 years ago
Editor Deprecate profiler categories based on global enum 4 years ago
Family Legacy code cleanup - part 3 (#3903) 4 years ago
BlastModule.cpp {LYN-4514} Re-factored Blast gem's python asset builder (#2143) 4 years ago
BlastModuleUnsupported.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago