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70 lines
1.8 KiB
C++
70 lines
1.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/std/string/string.h>
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#include <aws/core/auth/AWSCredentialsProvider.h>
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namespace AZ
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{
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class ReflectContext;
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}
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namespace AWSClientAuth
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{
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//! Client auth AWS Credentials object for serialization.
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class ClientAuthAWSCredentials
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{
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public:
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AZ_TYPE_INFO(ClientAuthAWSCredentials, "{02FB32C4-B94E-4084-9049-3DF32F87BD76}");
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ClientAuthAWSCredentials() = default;
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ClientAuthAWSCredentials(const ClientAuthAWSCredentials& other)
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: m_accessKeyId(other.m_accessKeyId)
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, m_secretKey(other.m_secretKey)
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, m_sessionToken(other.m_sessionToken)
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{
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}
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ClientAuthAWSCredentials(const AZStd::string& accessKeyId, const AZStd::string& secretKey, const AZStd::string& sessionToken)
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{
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m_accessKeyId = accessKeyId;
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m_secretKey = secretKey;
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m_sessionToken = sessionToken;
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}
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//! Gets the access key
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inline const AZStd::string& GetAWSAccessKeyId() const
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{
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return m_accessKeyId;
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}
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//! Gets the secret key
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inline const AZStd::string& GetAWSSecretKey() const
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{
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return m_secretKey;
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}
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//! Gets the session token
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inline const AZStd::string& GetSessionToken() const
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{
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return m_sessionToken;
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}
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static void Reflect(AZ::ReflectContext* context);
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private:
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AZStd::string m_accessKeyId;
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AZStd::string m_secretKey;
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AZStd::string m_sessionToken;
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};
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} // namespace AWSClientAuth
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