Files
o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SharedPreview/SharedThumbnailRenderer.h
T
Guthrie Adams cb552256f8 Moved asynchronous image loading function to atom tools framework
Moved settings registry wrapper function to atom tools framework
Created registry settings with default values for preview configurations based on asset type
Changed lighting preset previews and thumbnails to use reflective material
Created registry settings for preset selection dialog borders, padding, sizes
Updated shared preview utility functions to compare against registered asset types instead of passing them in individually

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
2021-11-17 10:55:14 -06:00

64 lines
2.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Atom/RPI.Reflect/Asset/AssetUtils.h>
#include <Atom/RPI.Reflect/Material/MaterialAsset.h>
#include <Atom/RPI.Reflect/Model/ModelAsset.h>
#include <Atom/RPI.Reflect/System/AnyAsset.h>
#include <AzCore/Component/TickBus.h>
#include <AzToolsFramework/Thumbnails/Thumbnail.h>
#include <AzToolsFramework/Thumbnails/ThumbnailerBus.h>
#include <Thumbnails/Thumbnail.h>
namespace AZ
{
namespace LyIntegration
{
//! Provides custom thumbnail rendering of supported asset types
class SharedThumbnailRenderer final
: public AzToolsFramework::Thumbnailer::ThumbnailerRendererRequestBus::MultiHandler
, public SystemTickBus::Handler
{
public:
AZ_CLASS_ALLOCATOR(SharedThumbnailRenderer, AZ::SystemAllocator, 0);
SharedThumbnailRenderer();
~SharedThumbnailRenderer();
private:
struct ThumbnailConfig
{
Data::AssetId m_modelId;
Data::AssetId m_materialId;
Data::AssetId m_lightingId;
};
ThumbnailConfig GetThumbnailConfig(AzToolsFramework::Thumbnailer::SharedThumbnailKey thumbnailKey);
//! ThumbnailerRendererRequestsBus::Handler interface overrides...
void RenderThumbnail(AzToolsFramework::Thumbnailer::SharedThumbnailKey thumbnailKey, int thumbnailSize) override;
bool Installed() const override;
//! SystemTickBus::Handler interface overrides...
void OnSystemTick() override;
// Default assets to be kept loaded and used for rendering if not overridden
static constexpr const char* DefaultLightingPresetPath = "lightingpresets/thumbnail.lightingpreset.azasset";
Data::Asset<RPI::AnyAsset> m_defaultLightingPresetAsset;
static constexpr const char* DefaultModelPath = "models/sphere.azmodel";
Data::Asset<RPI::ModelAsset> m_defaultModelAsset;
static constexpr const char* DefaultMaterialPath = "";
Data::Asset<RPI::MaterialAsset> m_defaultMaterialAsset;
};
} // namespace LyIntegration
} // namespace AZ