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35364c94038cdbfec2de5a02bc04c77bfb415c4b
o3de/Gems/Multiplayer/Code/Source/Components
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AMZN-Olex fcbec8c202 Fixed removal of player's prefab on disconnect
2021-06-22 14:55:45 -04:00
..
LocalPredictionPlayerInputComponent.cpp
Turn off desync debug by default, as this explodes network input sizes
2021-06-02 14:47:05 -07:00
MultiplayerComponent.cpp
Updating IsNetEntityRole helper methods for more clarity. Also added tooltip scripting and comments for code
2021-06-17 16:16:38 -07:00
MultiplayerComponentRegistry.cpp
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
MultiplayerController.cpp
Updating IsNetEntityRole helper methods for more clarity. Also added tooltip scripting and comments for code
2021-06-17 16:16:38 -07:00
NetBindComponent.cpp
Fixed removal of player's prefab on disconnect
2021-06-22 14:55:45 -04:00
NetworkTransformComponent.cpp
Build fix for uniform scale changes
2021-06-02 15:21:43 -07:00
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