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68 lines
2.4 KiB
C++
68 lines
2.4 KiB
C++
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzFramework/Entity/EntityDebugDisplayBus.h>
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#include <Editor/EditorSubComponentModeBase.h>
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#include <Editor/EditorViewportEntityPicker.h>
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namespace AzToolsFramework
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{
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class LinearManipulator;
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}
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namespace PhysX
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{
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/// This sub-component mode uses EditorViewportEntityPicker to get the position of an entity that the mouse is hovering over.
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/// Classes inheriting from this class can use the mouse-over entity position to perform custom actions.
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class EditorSubComponentModeSnap
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: public PhysX::EditorSubComponentModeBase
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, protected AzFramework::EntityDebugDisplayEventBus::Handler
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{
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public:
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EditorSubComponentModeSnap(
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const AZ::EntityComponentIdPair& entityComponentIdPair
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, const AZ::Uuid& componentType
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, const AZStd::string& name);
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virtual ~EditorSubComponentModeSnap() = default;
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// PhysX::EditorSubComponentModeBase
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void HandleMouseInteraction(
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const AzToolsFramework::ViewportInteraction::MouseInteractionEvent& mouseInteraction) override;
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void Refresh() override;
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protected:
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// AzFramework::EntityDebugDisplayEventBus
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void DisplayEntityViewport(
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const AzFramework::ViewportInfo& viewportInfo,
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AzFramework::DebugDisplayRequests& debugDisplay) override;
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/// Override to draw specific snap type display
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virtual void DisplaySpecificSnapType(
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[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
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[[maybe_unused]] AzFramework::DebugDisplayRequests& debugDisplay,
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[[maybe_unused]] const AZ::Vector3& jointPosition,
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[[maybe_unused]] const AZ::Vector3& snapDirection,
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[[maybe_unused]] float snapLength) {}
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virtual void InitMouseDownCallBack() = 0;
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AZStd::string GetPickedEntityName();
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AZ::Vector3 GetPosition() const;
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AZStd::shared_ptr<AzToolsFramework::LinearManipulator> m_manipulator;
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EditorViewportEntityPicker m_picker;
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AZ::EntityId m_pickedEntity;
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AZ::Aabb m_pickedEntityAabb = AZ::Aabb::CreateNull();
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AZ::Vector3 m_pickedPosition;
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};
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} // namespace PhysX
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