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113 lines
4.8 KiB
C++
113 lines
4.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <gtest/gtest.h>
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#include <Tests/UI/UIFixture.h>
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#include <EMotionFX/CommandSystem/Source/AnimGraphParameterCommands.h>
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#include <EMotionFX/CommandSystem/Source/CommandManager.h>
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#include <EMotionFX/Source/Actor.h>
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#include <EMotionFX/Source/AnimGraphManager.h>
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#include <EMotionFX/Source/Parameter/ParameterFactory.h>
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#include <EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h>
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#include <EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/ParameterWindow.h>
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#include <QApplication>
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#include <QtTest>
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#include "qtestsystem.h"
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namespace EMotionFX
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{
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class RemoveParameterFixture
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: public UIFixture
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{
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public:
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void SetUp() override
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{
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UIFixture::SetUp();
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// Create empty anim graph and select it.
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const AZStd::string command = AZStd::string::format("CreateAnimGraph -animGraphID %d", m_animGraphId);
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AZStd::string commandResult;
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EXPECT_TRUE(CommandSystem::GetCommandManager()->ExecuteCommand(command, commandResult)) << commandResult.c_str();
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m_animGraph = GetAnimGraphManager().FindAnimGraphByID(m_animGraphId);
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EXPECT_NE(m_animGraph, nullptr) << "Cannot find newly created anim graph.";
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auto animGraphPlugin = static_cast<EMStudio::AnimGraphPlugin*>(EMStudio::GetPluginManager()->FindActivePlugin(EMStudio::AnimGraphPlugin::CLASS_ID));
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EXPECT_NE(animGraphPlugin, nullptr) << "Anim graph plugin not found.";
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m_parameterWindow = animGraphPlugin->GetParameterWindow();
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EXPECT_NE(m_parameterWindow, nullptr) << "Anim graph parameter window is invalid.";
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}
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void TearDown() override
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{
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QApplication::processEvents(QEventLoop::ExcludeUserInputEvents);
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delete m_animGraph;
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UIFixture::TearDown();
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}
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public:
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const AZ::u32 m_animGraphId = 64;
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AnimGraph* m_animGraph = nullptr;
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EMStudio::ParameterWindow* m_parameterWindow = nullptr;
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};
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TEST_F(RemoveParameterFixture, RemoveParameterSimple)
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{
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AZStd::string commandString;
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AZStd::string commandResult;
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// Create parameter.
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const AZ::TypeId parameterTypeId = EMotionFX::ParameterFactory::GetValueParameterTypes()[0];
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AZStd::unique_ptr<Parameter> parameterPrototype(EMotionFX::ParameterFactory::Create(parameterTypeId));
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parameterPrototype->SetName("Parameter0");
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CommandSystem::ConstructCreateParameterCommand(commandString, m_animGraph, parameterPrototype.get());
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EXPECT_TRUE(CommandSystem::GetCommandManager()->ExecuteCommand(commandString, commandResult)) << commandResult.c_str();
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EXPECT_EQ(m_animGraph->GetNumParameters(), 1);
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// Select and remove the parameter.
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m_parameterWindow->SelectParameters({parameterPrototype->GetName().c_str()});
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m_parameterWindow->OnRemoveSelected();
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// Verify that the parameter got correctly removed.
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EXPECT_EQ(m_animGraph->GetNumParameters(), 0) << "Removing the parameter failed.";
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}
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TEST_F(RemoveParameterFixture, RemoveAllSelectedParameters)
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{
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RecordProperty("test_case_id", "C1559137");
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AZStd::string commandString;
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AZStd::string commandResult;
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AZStd::vector<AZStd::string> parameterNames;
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// Create parameter for each of the available types.
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const AZStd::vector<AZ::TypeId> parameterTypeIds = EMotionFX::ParameterFactory::GetValueParameterTypes();
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for (const AZ::TypeId& parameterTypeId : parameterTypeIds)
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{
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const AZStd::string parameterName = AZStd::string::format("Parameter (Type=%s)", parameterTypeId.ToString<AZStd::string>().c_str());
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parameterNames.emplace_back(parameterName);
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AZStd::unique_ptr<Parameter> parameterPrototype(EMotionFX::ParameterFactory::Create(parameterTypeId));
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parameterPrototype->SetName(parameterName);
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CommandSystem::ConstructCreateParameterCommand(commandString, m_animGraph, parameterPrototype.get());
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EXPECT_TRUE(CommandSystem::GetCommandManager()->ExecuteCommand(commandString, commandResult)) << commandResult.c_str();
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}
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EXPECT_EQ(m_animGraph->GetNumParameters(), parameterTypeIds.size());
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// Select all parameters and remove them using the remove selected operation.
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m_parameterWindow->SelectParameters(parameterNames);
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m_parameterWindow->OnRemoveSelected();
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// Verify that all parameters got correctly removed.
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EXPECT_EQ(m_animGraph->GetNumParameters(), 0) << "Removing the parameter failed.";
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}
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} // namespace EMotionFX
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