You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
44 lines
1.8 KiB
C++
44 lines
1.8 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#include <gtest/gtest.h>
|
|
#include <EMotionFX/CommandSystem/Source/CommandManager.h>
|
|
#include <EMotionFX/Source/AnimGraphManager.h>
|
|
#include <EMotionFX/Source/Parameter/GroupParameter.h>
|
|
#include <Tests/UI/CommandRunnerFixture.h>
|
|
|
|
namespace EMotionFX
|
|
{
|
|
|
|
TEST_F(CommandRunnerFixture, CannotAssignGroupsParentAsChild)
|
|
{
|
|
ExecuteCommands({
|
|
"CreateAnimGraph",
|
|
"Select -animGraphID 0",
|
|
"AnimGraphAddGroupParameter -animGraphID 0 -name OriginalParent",
|
|
"AnimGraphAddGroupParameter -animGraphID 0 -name OriginalChild -parent OriginalParent",
|
|
});
|
|
|
|
const AnimGraph* animGraph = GetAnimGraphManager().FindAnimGraphByID(0);
|
|
ASSERT_TRUE(animGraph);
|
|
const GroupParameter* originalParent = static_cast<const GroupParameter*>(animGraph->FindParameterByName("OriginalParent"));
|
|
const GroupParameter* originalChild = static_cast<const GroupParameter*>(animGraph->FindParameterByName("OriginalChild"));
|
|
|
|
EXPECT_THAT(originalParent->GetChildParameters(), testing::Contains(originalChild));
|
|
EXPECT_THAT(originalChild->GetChildParameters(), testing::Not(testing::Contains(originalParent)));
|
|
|
|
{
|
|
AZStd::string result;
|
|
EXPECT_FALSE(CommandSystem::GetCommandManager()->ExecuteCommand("AnimGraphAdjustGroupParameter -animGraphID 0 -name OriginalChild -parameterNames OriginalParent -action add", result));
|
|
}
|
|
|
|
EXPECT_THAT(originalParent->GetChildParameters(), testing::Contains(originalChild));
|
|
EXPECT_THAT(originalChild->GetChildParameters(), testing::Not(testing::Contains(originalParent)));
|
|
}
|
|
} // namespace EMotionFX
|