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180 lines
9.5 KiB
C++
180 lines
9.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/RTTI/RTTI.h>
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#include <AzCore/Module/Module.h>
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#include <CommonFeaturesSystemComponent.h>
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#include <CoreLights/AreaLightComponent.h>
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#include <CoreLights/DirectionalLightComponent.h>
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#include <Decals/DecalComponent.h>
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#include <DiffuseGlobalIllumination/DiffuseProbeGridComponent.h>
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#include <DiffuseGlobalIllumination/DiffuseGlobalIlluminationComponent.h>
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#include <Grid/GridComponent.h>
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#include <ImageBasedLights/ImageBasedLightComponent.h>
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#include <Material/MaterialComponent.h>
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#include <Mesh/MeshComponent.h>
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#include <ReflectionProbe/ReflectionProbeComponent.h>
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#include <OcclusionCullingPlane/OcclusionCullingPlaneComponent.h>
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#include <PostProcess/PostFxLayerComponent.h>
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#include <PostProcess/Bloom/BloomComponent.h>
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#include <PostProcess/ColorGrading/HDRColorGradingComponent.h>
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#include <PostProcess/DepthOfField/DepthOfFieldComponent.h>
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#include <PostProcess/DisplayMapper/DisplayMapperComponent.h>
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#include <PostProcess/ExposureControl/ExposureControlComponent.h>
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#include <PostProcess/Ssao/SsaoComponent.h>
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#include <PostProcess/LookModification/LookModificationComponent.h>
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#include <PostProcess/RadiusWeightModifier/RadiusWeightModifierComponent.h>
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#include <PostProcess/ShapeWeightModifier/ShapeWeightModifierComponent.h>
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#include <PostProcess/GradientWeightModifier/GradientWeightModifierComponent.h>
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#include <ScreenSpace/DeferredFogComponent.h>
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#include <SkyBox/HDRiSkyboxComponent.h>
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#include <SkyBox/PhysicalSkyComponent.h>
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#include <Scripting/EntityReferenceComponent.h>
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#include <SurfaceData/SurfaceDataMeshComponent.h>
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#include <Animation/AttachmentComponent.h>
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#ifdef ATOMLYINTEGRATION_FEATURE_COMMON_EDITOR
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#include <EditorCommonFeaturesSystemComponent.h>
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#include <PostProcess/EditorPostFxSystemComponent.h>
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#include <CoreLights/EditorAreaLightComponent.h>
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#include <CoreLights/EditorDirectionalLightComponent.h>
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#include <Decals/EditorDecalComponent.h>
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#include <DiffuseGlobalIllumination/EditorDiffuseProbeGridComponent.h>
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#include <DiffuseGlobalIllumination/EditorDiffuseGlobalIlluminationComponent.h>
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#include <Grid/EditorGridComponent.h>
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#include <ImageBasedLights/EditorImageBasedLightComponent.h>
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#include <Material/EditorMaterialComponent.h>
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#include <Material/EditorMaterialSystemComponent.h>
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#include <Mesh/EditorMeshComponent.h>
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#include <Mesh/EditorMeshSystemComponent.h>
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#include <ReflectionProbe/EditorReflectionProbeComponent.h>
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#include <OcclusionCullingPlane/EditorOcclusionCullingPlaneComponent.h>
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#include <PostProcess/EditorPostFxLayerComponent.h>
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#include <PostProcess/Bloom/EditorBloomComponent.h>
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#include <PostProcess/ColorGrading/EditorHDRColorGradingComponent.h>
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#include <PostProcess/DepthOfField/EditorDepthOfFieldComponent.h>
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#include <PostProcess/DisplayMapper/EditorDisplayMapperComponent.h>
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#include <PostProcess/ExposureControl/EditorExposureControlComponent.h>
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#include <PostProcess/Ssao/EditorSsaoComponent.h>
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#include <PostProcess/LookModification/EditorLookModificationComponent.h>
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#include <PostProcess/RadiusWeightModifier/EditorRadiusWeightModifierComponent.h>
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#include <PostProcess/ShapeWeightModifier/EditorShapeWeightModifierComponent.h>
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#include <PostProcess/GradientWeightModifier/EditorGradientWeightModifierComponent.h>
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#include <ScreenSpace/EditorDeferredFogComponent.h>
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#include <SkyBox/EditorHDRiSkyboxComponent.h>
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#include <SkyBox/EditorPhysicalSkyComponent.h>
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#include <Scripting/EditorEntityReferenceComponent.h>
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#include <SurfaceData/EditorSurfaceDataMeshComponent.h>
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#include <Animation/EditorAttachmentComponent.h>
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#endif
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namespace AZ
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{
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namespace Render
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{
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class AtomLyIntegrationCommonFeaturesModule
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: public AZ::Module
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{
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public:
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AZ_RTTI(AtomLyIntegrationCommonFeaturesModule, "{E6FF4862-9355-4B23-AE00-B936F0C6E6C9}", AZ::Module);
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AZ_CLASS_ALLOCATOR(AtomLyIntegrationCommonFeaturesModule, AZ::SystemAllocator, 0);
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AtomLyIntegrationCommonFeaturesModule()
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: AZ::Module()
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{
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m_descriptors.insert(m_descriptors.end(), {
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AtomLyIntegrationCommonFeaturesSystemComponent::CreateDescriptor(),
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AreaLightComponent::CreateDescriptor(),
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DecalComponent::CreateDescriptor(),
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DirectionalLightComponent::CreateDescriptor(),
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BloomComponent::CreateDescriptor(),
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HDRColorGradingComponent::CreateDescriptor(),
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DisplayMapperComponent::CreateDescriptor(),
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DepthOfFieldComponent::CreateDescriptor(),
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ExposureControlComponent::CreateDescriptor(),
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SsaoComponent::CreateDescriptor(),
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LookModificationComponent::CreateDescriptor(),
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GridComponent::CreateDescriptor(),
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HDRiSkyboxComponent::CreateDescriptor(),
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ImageBasedLightComponent::CreateDescriptor(),
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MaterialComponent::CreateDescriptor(),
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MeshComponent::CreateDescriptor(),
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PhysicalSkyComponent::CreateDescriptor(),
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PostFxLayerComponent::CreateDescriptor(),
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ReflectionProbeComponent::CreateDescriptor(),
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RadiusWeightModifierComponent::CreateDescriptor(),
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ShapeWeightModifierComponent::CreateDescriptor(),
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EntityReferenceComponent::CreateDescriptor(),
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GradientWeightModifierComponent::CreateDescriptor(),
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DiffuseProbeGridComponent::CreateDescriptor(),
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DiffuseGlobalIlluminationComponent::CreateDescriptor(),
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DeferredFogComponent::CreateDescriptor(),
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SurfaceData::SurfaceDataMeshComponent::CreateDescriptor(),
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AttachmentComponent::CreateDescriptor(),
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OcclusionCullingPlaneComponent::CreateDescriptor(),
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#ifdef ATOMLYINTEGRATION_FEATURE_COMMON_EDITOR
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EditorAreaLightComponent::CreateDescriptor(),
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EditorCommonFeaturesSystemComponent::CreateDescriptor(),
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EditorPostFxSystemComponent::CreateDescriptor(),
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EditorDecalComponent::CreateDescriptor(),
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EditorDirectionalLightComponent::CreateDescriptor(),
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EditorBloomComponent::CreateDescriptor(),
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EditorHDRColorGradingComponent::CreateDescriptor(),
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EditorDepthOfFieldComponent::CreateDescriptor(),
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EditorDisplayMapperComponent::CreateDescriptor(),
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EditorExposureControlComponent::CreateDescriptor(),
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EditorSsaoComponent::CreateDescriptor(),
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EditorLookModificationComponent::CreateDescriptor(),
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EditorGridComponent::CreateDescriptor(),
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EditorHDRiSkyboxComponent::CreateDescriptor(),
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EditorImageBasedLightComponent::CreateDescriptor(),
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EditorMaterialComponent::CreateDescriptor(),
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EditorMaterialSystemComponent::CreateDescriptor(),
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EditorMeshSystemComponent::CreateDescriptor(),
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EditorMeshComponent::CreateDescriptor(),
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EditorPhysicalSkyComponent::CreateDescriptor(),
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EditorPostFxLayerComponent::CreateDescriptor(),
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EditorReflectionProbeComponent::CreateDescriptor(),
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EditorRadiusWeightModifierComponent::CreateDescriptor(),
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EditorShapeWeightModifierComponent::CreateDescriptor(),
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EditorEntityReferenceComponent::CreateDescriptor(),
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EditorGradientWeightModifierComponent::CreateDescriptor(),
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EditorDiffuseProbeGridComponent::CreateDescriptor(),
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EditorDiffuseGlobalIlluminationComponent::CreateDescriptor(),
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EditorDeferredFogComponent::CreateDescriptor(),
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SurfaceData::EditorSurfaceDataMeshComponent::CreateDescriptor(),
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EditorAttachmentComponent::CreateDescriptor(),
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EditorOcclusionCullingPlaneComponent::CreateDescriptor(),
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#endif
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});
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}
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AZ::ComponentTypeList GetRequiredSystemComponents() const override
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{
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return AZ::ComponentTypeList{
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azrtti_typeid<AtomLyIntegrationCommonFeaturesSystemComponent>(),
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#ifdef ATOMLYINTEGRATION_FEATURE_COMMON_EDITOR
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azrtti_typeid<EditorMaterialSystemComponent>(),
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azrtti_typeid<EditorMeshSystemComponent>(),
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azrtti_typeid<EditorCommonFeaturesSystemComponent>(),
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azrtti_typeid<EditorPostFxSystemComponent>(),
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#endif
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};
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}
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};
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} // namespace Render
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} // namespace AZ
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// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
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// The first parameter should be GemName_GemIdLower
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// The second should be the fully qualified name of the class above
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AZ_DECLARE_MODULE_CLASS(Gem_AtomLyIntegration_CommonFeatures, AZ::Render::AtomLyIntegrationCommonFeaturesModule)
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