Files
o3de/Gems/GraphCanvas/Code/Source/Components/GridComponent.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00

158 lines
4.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/EditContext.h>
#include <Components/GridComponent.h>
#include <Components/GridVisualComponent.h>
#include <Components/StylingComponent.h>
namespace GraphCanvas
{
//////////////////
// GridComponent
//////////////////
void GridComponent::Reflect(AZ::ReflectContext* context)
{
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
if (!serializeContext)
{
return;
}
serializeContext->Class<GridComponent, AZ::Component>()
->Version(1)
->Field("MajorPitch", &GridComponent::m_majorPitch)
->Field("MinorPitch", &GridComponent::m_minorPitch)
;
AZ::EditContext* editContext = serializeContext->GetEditContext();
if (!editContext)
{
return;
}
editContext->Class<GridComponent>("Grid", "The grid's properties")
->ClassElement(AZ::Edit::ClassElements::EditorData, "Class attributes for the grid")
->DataElement(AZ::Edit::UIHandlers::Default, &GridComponent::m_majorPitch, "Tooltip", "The \"major pitch\" of the grid")
->DataElement(AZ::Edit::UIHandlers::Default, &GridComponent::m_minorPitch, "Tooltip", "The \"minor pitch\" of the grid")
;
}
GridComponent::GridComponent()
: m_majorPitch(100, 100)
, m_minorPitch(20, 20)
, m_minimumVisualPitch(5)
{
}
AZ::Entity* GridComponent::CreateDefaultEntity()
{
// Create this Node's entity.
AZ::Entity* entity = aznew AZ::Entity("Scene Grid");
entity->CreateComponent<GridComponent>();
entity->CreateComponent<GridVisualComponent>();
entity->CreateComponent<StylingComponent>(Styling::Elements::Graph);
entity->Init();
entity->Activate();
return entity;
}
void GridComponent::Activate()
{
SceneMemberRequestBus::Handler::BusConnect(GetEntityId());
GridRequestBus::Handler::BusConnect(GetEntityId());
}
void GridComponent::Deactivate()
{
GridRequestBus::Handler::BusDisconnect();
SceneMemberRequestBus::Handler::BusDisconnect();
}
void GridComponent::SetMajorPitch(const AZ::Vector2& pitch)
{
if (!pitch.IsClose(m_majorPitch))
{
m_majorPitch = pitch;
GridNotificationBus::Event(GetEntityId(), &GridNotifications::OnMajorPitchChanged, m_majorPitch);
}
}
AZ::Vector2 GridComponent::GetMajorPitch() const
{
return m_majorPitch;
}
void GridComponent::SetMinorPitch(const AZ::Vector2& pitch)
{
if (!pitch.IsClose(m_minorPitch))
{
m_minorPitch = pitch;
GridNotificationBus::Event(GetEntityId(), &GridNotifications::OnMinorPitchChanged, m_minorPitch);
}
}
AZ::Vector2 GridComponent::GetMinorPitch() const
{
return m_minorPitch;
}
void GridComponent::SetMinimumVisualPitch(int minimum)
{
if (minimum != m_minimumVisualPitch)
{
m_minimumVisualPitch = minimum;
GridNotificationBus::Event(GetEntityId(), &GridNotifications::OnMinimumVisualPitchChanged, m_minimumVisualPitch);
}
}
int GridComponent::GetMinimumVisualPitch() const
{
return m_minimumVisualPitch;
}
void GridComponent::SetScene(const AZ::EntityId& scene)
{
AZ_Assert(!m_scene.IsValid() && GetEntityId().IsValid(), "This grid is already in a scene (ID: %s)!", m_scene.ToString().data());
m_scene = scene;
SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnSceneSet, m_scene);
}
void GridComponent::ClearScene(const AZ::EntityId& /*oldScene*/)
{
AZ_Assert(m_scene.IsValid(), "This grid (ID: %s) is not in a scene!", GetEntityId().ToString().data());
AZ_Assert(GetEntityId().IsValid(), "This grid (ID: %s) doesn't have an Entity!", GetEntityId().ToString().data());
if (!m_scene.IsValid() || !GetEntityId().IsValid())
{
return;
}
SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnRemovedFromScene, m_scene);
m_scene.SetInvalid();
}
void GridComponent::SignalMemberSetupComplete()
{
SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnMemberSetupComplete);
}
AZ::EntityId GridComponent::GetScene() const
{
return m_scene;
}
}