1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
158 lines
4.7 KiB
C++
158 lines
4.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Serialization/EditContext.h>
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#include <Components/GridComponent.h>
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#include <Components/GridVisualComponent.h>
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#include <Components/StylingComponent.h>
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namespace GraphCanvas
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{
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//////////////////
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// GridComponent
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//////////////////
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void GridComponent::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
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if (!serializeContext)
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{
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return;
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}
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serializeContext->Class<GridComponent, AZ::Component>()
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->Version(1)
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->Field("MajorPitch", &GridComponent::m_majorPitch)
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->Field("MinorPitch", &GridComponent::m_minorPitch)
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;
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AZ::EditContext* editContext = serializeContext->GetEditContext();
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if (!editContext)
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{
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return;
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}
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editContext->Class<GridComponent>("Grid", "The grid's properties")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "Class attributes for the grid")
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->DataElement(AZ::Edit::UIHandlers::Default, &GridComponent::m_majorPitch, "Tooltip", "The \"major pitch\" of the grid")
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->DataElement(AZ::Edit::UIHandlers::Default, &GridComponent::m_minorPitch, "Tooltip", "The \"minor pitch\" of the grid")
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;
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}
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GridComponent::GridComponent()
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: m_majorPitch(100, 100)
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, m_minorPitch(20, 20)
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, m_minimumVisualPitch(5)
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{
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}
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AZ::Entity* GridComponent::CreateDefaultEntity()
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{
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// Create this Node's entity.
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AZ::Entity* entity = aznew AZ::Entity("Scene Grid");
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entity->CreateComponent<GridComponent>();
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entity->CreateComponent<GridVisualComponent>();
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entity->CreateComponent<StylingComponent>(Styling::Elements::Graph);
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entity->Init();
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entity->Activate();
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return entity;
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}
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void GridComponent::Activate()
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{
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SceneMemberRequestBus::Handler::BusConnect(GetEntityId());
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GridRequestBus::Handler::BusConnect(GetEntityId());
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}
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void GridComponent::Deactivate()
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{
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GridRequestBus::Handler::BusDisconnect();
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SceneMemberRequestBus::Handler::BusDisconnect();
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}
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void GridComponent::SetMajorPitch(const AZ::Vector2& pitch)
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{
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if (!pitch.IsClose(m_majorPitch))
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{
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m_majorPitch = pitch;
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GridNotificationBus::Event(GetEntityId(), &GridNotifications::OnMajorPitchChanged, m_majorPitch);
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}
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}
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AZ::Vector2 GridComponent::GetMajorPitch() const
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{
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return m_majorPitch;
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}
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void GridComponent::SetMinorPitch(const AZ::Vector2& pitch)
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{
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if (!pitch.IsClose(m_minorPitch))
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{
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m_minorPitch = pitch;
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GridNotificationBus::Event(GetEntityId(), &GridNotifications::OnMinorPitchChanged, m_minorPitch);
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}
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}
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AZ::Vector2 GridComponent::GetMinorPitch() const
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{
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return m_minorPitch;
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}
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void GridComponent::SetMinimumVisualPitch(int minimum)
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{
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if (minimum != m_minimumVisualPitch)
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{
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m_minimumVisualPitch = minimum;
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GridNotificationBus::Event(GetEntityId(), &GridNotifications::OnMinimumVisualPitchChanged, m_minimumVisualPitch);
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}
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}
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int GridComponent::GetMinimumVisualPitch() const
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{
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return m_minimumVisualPitch;
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}
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void GridComponent::SetScene(const AZ::EntityId& scene)
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{
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AZ_Assert(!m_scene.IsValid() && GetEntityId().IsValid(), "This grid is already in a scene (ID: %s)!", m_scene.ToString().data());
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m_scene = scene;
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SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnSceneSet, m_scene);
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}
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void GridComponent::ClearScene(const AZ::EntityId& /*oldScene*/)
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{
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AZ_Assert(m_scene.IsValid(), "This grid (ID: %s) is not in a scene!", GetEntityId().ToString().data());
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AZ_Assert(GetEntityId().IsValid(), "This grid (ID: %s) doesn't have an Entity!", GetEntityId().ToString().data());
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if (!m_scene.IsValid() || !GetEntityId().IsValid())
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{
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return;
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}
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SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnRemovedFromScene, m_scene);
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m_scene.SetInvalid();
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}
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void GridComponent::SignalMemberSetupComplete()
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{
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SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnMemberSetupComplete);
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}
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AZ::EntityId GridComponent::GetScene() const
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{
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return m_scene;
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}
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}
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