Logo
Explore Help
Sign In
birkeh/o3de
1
0
Fork 0
You've already forked o3de
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
2cfbdb2cc9af2a7dcbc1a21b517bc599e55d71be
o3de/Gems/Atom
T
History
Qing Tao c630ece43a Add m_linearDepthTexture as input for transparent pass.
This is required by popcornfx and it doesn't add extra cost to the render pipeline.
2021-05-28 09:42:11 -07:00
..
Asset
Fixed issues with mac build caused by a double define of "MAC" (#996)
2021-05-27 12:49:16 -05:00
Bootstrap
Fix dummy rendering pipeline being created for the Editor
2021-05-19 19:11:23 -07:00
Component
Remove hardcoded paths to Atom gems in registration.py and clean up gem.json files
2021-05-14 10:35:50 -07:00
Feature
Add m_linearDepthTexture as input for transparent pass.
2021-05-28 09:42:11 -07:00
RHI
Merge pull request #869 from aws-lumberyard-dev/ATOM/tonypeng/ATOM-15576
2021-05-27 15:01:43 -07:00
RPI
[ATOM-15600] Fix cpu over usage when loading shader variant assets. (#1014)
2021-05-27 21:45:19 -05:00
TestData
ATOM-15295 Remove Unnecessary Enable Material Properties
2021-05-27 09:58:58 -07:00
Tools
Merge branch 'main' into Atom/guthadam/ATOM-15649
2021-05-27 19:02:29 -05:00
Utils
SPEC-6960 Android & Windows asset jobs have failing assets preventing the new ASV code submission gate from passing.
2021-05-21 16:38:20 -07:00
CMakeLists.txt
Initial commit
2021-03-08 14:30:57 -08:00
gem.json
Remove hardcoded paths to Atom gems in registration.py and clean up gem.json files
2021-05-14 10:35:50 -07:00
Powered by Gitea Version: 1.26.4 Page: 27ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API