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o3de/Gems/Atom/RPI/Code/Source
santorac 2c59f1b8a4 Added support for deeply nested material property groups.
The main addition here is the MaterialNameContext class which represents the concept of a namespace for properties, shader options, and SRG fields. This concept was already somewhat supported in LuaMaterialFunctor through bespoke "prefix" fields, but I have generalized it be available for all material functors. Note that I have not yet updated the other material functor types to ensure they take advantage of this feature, that will be in another commit.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
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Platform GCC Support for Linux 4 years ago
RPI.Builders Added support for deeply nested material property groups. 4 years ago
RPI.Edit Added support for deeply nested material property groups. 4 years ago
RPI.Editor Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
RPI.Private Revert "Refresh rate driven rendering tick logic (#3375)" 4 years ago
RPI.Public Added support for deeply nested material property groups. 4 years ago
RPI.Reflect Added support for deeply nested material property groups. 4 years ago