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o3de/Gems/Atom/Asset/Shader/Code/Source/Editor/AtomShaderCapabilitiesConfi...

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Preprocessor/Enum.h>
#include <AzCore/RTTI/ReflectContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/DataPatch.h>
#include <AzCore/std/string/string.h>
#include <AzCore/std/containers/unordered_map.h>
namespace AZ::ShaderBuilder::AtomShaderConfig
{
AZ_ENUM(DescriptorSpace,
Sets,
Spaces,
Samplers,
Textures,
Buffers);
struct CapabilitiesConfigFile final
{
AZ_RTTI(CapabilitiesConfigFile, "{D3A25140-0F6C-4547-B4E4-0C7B7DE852E6}");
static void Reflect(AZ::ReflectContext* context);
//! string key: stringifed version of DescriptorSpace.
//! int value : -1 for unlimited, or by-specification minimal guaranteed capacity.
AZStd::unordered_map<AZStd::string, int> m_descriptorCounts;
//! The max number of spaces supported by the API.
int m_maxSpaces = -1;
};
}