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28ca59ae6112c99f5f142d8d5a2e284ec3e10a4e
o3de
/
Gems
/
Multiplayer
/
Code
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Source
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AutoGen
T
History
Gene Walters
28ca59ae61
Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem
...
Signed-off-by: Gene Walters <
genewalt@amazon.com
>
2021-09-13 15:00:42 -07:00
..
AutoComponent_Common.jinja
Added delta replication and stat tracking to vector and array network property container types, + some minor cleanup I ran into when looking for the best hook points for this functionality
2021-08-30 12:05:53 -07:00
AutoComponent_Header.jinja
Merge pull request
#3310
from aws-lumberyard-dev/mp_serverrpc_bugfix
2021-08-20 09:52:51 -07:00
AutoComponent_Source.jinja
Merge branch 'upstream/development' into GitIssue3155_MultiplayerComponentsUsingNetInputRequirePlayerInputComponent
2021-08-31 19:52:58 -07:00
AutoComponentTypes_Header.jinja
A bunch of work to get external multiplayer components to actually work
2021-05-12 16:01:59 -07:00
AutoComponentTypes_Source.jinja
Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem
2021-09-13 15:00:42 -07:00
LocalPredictionPlayerInputComponent.AutoComponent.xml
Changes to desync debug output to make it less stressful on bandwidth and the server, as well as some fixes to corrections on the local client
2021-08-03 13:12:37 -07:00
Multiplayer.AutoPackets.xml
Move packet dispatch to return an enum that includes a pending option
2021-08-24 16:19:38 -07:00
MultiplayerEditor.AutoPackets.xml
SPEC-7469 Multiplayer Editor Ctrl+G fails due to EditorInfo packets reordering. SPEC-7471 Multiplayer Editor Ctrl+G asserts after CreateEntitiesImmediate
2021-06-24 01:12:19 +01:00
NetworkHitVolumesComponent.AutoComponent.xml
Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem
2021-09-13 15:00:42 -07:00
NetworkRigidBodyComponent.AutoComponent.xml
Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem
2021-09-13 15:00:42 -07:00
NetworkTransformComponent.AutoComponent.xml
Changes to fix rewindable attributes incorrectly used on read-only archetype data, fix some bad logic in the pre-render blending code, adding a serializer for AZ::Transform, and adding our client.cfg and server.cfg files to .gitignore
2021-07-07 10:41:44 -07:00