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o3de/Templates/DefaultProject/Template
Steve Pham 289d783f25 Fixes for Project Manager on Linux
- Fix error with EngineFinder using the wrong path to locate project.json
- Simplified and expanded clang detection
- Remove forcing clang-12 for builds and will rely on the new cmake detection of clang by default

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
4 years ago
..
Code Set enable gem variants feature (#3631) 4 years ago
Config Create config files automatically and UX style updates (#3514) 4 years ago
Platform Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Registry Add "Registry" folders as scan folders (#4583) 4 years ago
Resources [LYN-4990] Fixed legacy launcher/mac/ios icons and removed some remaining unused Editor icons. 5 years ago
ShaderLib ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969) 4 years ago
cmake Fixes for Project Manager on Linux 4 years ago
.gitignore Updated new project template .gitignore files so that temporary level saves in _savebackup files will be ignored as untracked files. 4 years ago
CMakeLists.txt Better compiler detection on Linux (#5376) 4 years ago
autoexec.cfg Integrating latest 47acbe8 5 years ago
game.cfg Added a ${GemName}.Builders variant to Asset-Only Gems (#1324) 5 years ago
preview.png Replace project template previews with default project preview (#1622) 5 years ago
project.json Added the "external_subdirectories" array object to the Project Templates (#4460) 4 years ago