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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material
Robin 2607b3471a Resolve PR comments. Add unit tests.
Signed-off-by: Robin <rbarrand@amazon.com>
4 years ago
..
LuaMaterialFunctor.cpp These changes make material system report warnings when gameplay scripts attempt to change PSO-impacting material properties at runtime. So far the material system has always allowed any properties to be changed at runtime, including those that affect Pipeline State Objects (PSOs), as this is supported on several platforms. But some platforms require that Pipeline State Objects be pre-compiled and shipped with the game. At some point we will need to add new restrictions that limit what material properties can be changed at runtime. In the meantime, these warnings should alert users to avoid this, as the functionality likely won't be supported in the future. 4 years ago
MaterialAsset.cpp Resolve PR comments. Add unit tests. 4 years ago
MaterialAssetCreator.cpp Enable material version updates. 4 years ago
MaterialAssetCreatorCommon.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MaterialDynamicMetadata.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MaterialFunctor.cpp These changes make material system report warnings when gameplay scripts attempt to change PSO-impacting material properties at runtime. So far the material system has always allowed any properties to be changed at runtime, including those that affect Pipeline State Objects (PSOs), as this is supported on several platforms. But some platforms require that Pipeline State Objects be pre-compiled and shipped with the game. At some point we will need to add new restrictions that limit what material properties can be changed at runtime. In the meantime, these warnings should alert users to avoid this, as the functionality likely won't be supported in the future. 4 years ago
MaterialPropertiesLayout.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MaterialPropertyDescriptor.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MaterialPropertyValue.cpp Changing material component property inspector to dockable view pane 4 years ago
MaterialTypeAsset.cpp Resolve PR comments. Add unit tests. 4 years ago
MaterialTypeAssetCreator.cpp Resolve PR comments. Add unit tests. 4 years ago
MaterialVersionUpdate.cpp Resolve PR comments. Add unit tests. 4 years ago
ShaderCollection.cpp more fixes 4 years ago