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98 lines
3.0 KiB
CMake
98 lines
3.0 KiB
CMake
#
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# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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# its licensors.
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#
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# For complete copyright and license terms please see the LICENSE at the root of this
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# distribution (the "License"). All use of this software is governed by the License,
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# or, if provided, by the license below or the license accompanying this file. Do not
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# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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#
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if(NOT PAL_TRAIT_BUILD_HOST_TOOLS)
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return()
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endif()
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ly_add_target(
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NAME ResourceCompilerScene.Static STATIC
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NAMESPACE Legacy
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FILES_CMAKE
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resourcecompilerscene_files.cmake
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INCLUDE_DIRECTORIES
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PRIVATE
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.
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../..
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BUILD_DEPENDENCIES
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PRIVATE
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AZ::AzCore
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Legacy::CryCommon
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Legacy::ResourceCompiler.Static
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Legacy::ResourceCompilerPC.Static
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AZ::AssetBuilderSDK
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PUBLIC
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AZ::AzToolsFramework
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AZ::SceneCore
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AZ::FbxSceneBuilder
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AZ::GFxFramework
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)
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if(TARGET AssetBuilder)
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# The SceneBuilder uses the AssetBuilder gem dependency list to determine which gems it should load in order to process
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# Therefore the AssetBuilder target is set as the LY_CMAKE_TARGET for the SceneCompiler.cpp in order
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# to allow it to use the Settings Regisry specialization the AssetBuilder in order
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# to load the cmake_dependencies.<project>.AssetBuilder.setreg file to gather the list of gems to load
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set_source_files_properties(
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SceneCompiler.cpp
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PROPERTIES
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COMPILE_DEFINITIONS
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LY_CMAKE_TARGET="AssetBuilder"
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)
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else()
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message(FATAL_ERROR "Cannot set LY_CMAKE_TARGET define to AssetBuilder as the AssetBuilder TARGET doesn't exist.")
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endif()
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ly_add_target(
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NAME ResourceCompilerScene MODULE
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NAMESPACE Legacy
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OUTPUT_SUBDIRECTORY rc_plugins
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FILES_CMAKE
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resourcecompilerscene_shared_files.cmake
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INCLUDE_DIRECTORIES
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PRIVATE
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.
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../..
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BUILD_DEPENDENCIES
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PRIVATE
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Legacy::ResourceCompilerScene.Static
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Legacy::ResourceCompiler.Static
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Legacy::CryCommon
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Gem::EditorPythonBindings.Static
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)
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ly_add_dependencies(RC Legacy::ResourceCompilerScene)
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if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
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ly_add_target(
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NAME ResourceCompilerScene.Tests ${PAL_TRAIT_TEST_TARGET_TYPE}
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NAMESPACE Legacy
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FILES_CMAKE
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resourcecompilerscene_tests_files.cmake
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INCLUDE_DIRECTORIES
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PRIVATE
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Tests
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.
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BUILD_DEPENDENCIES
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PRIVATE
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AZ::AzTest
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Legacy::ResourceCompilerScene.Static
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Legacy::CryCommon
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Legacy::ResourceCompiler.Static
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RUNTIME_DEPENDENCIES
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Legacy::CrySystem
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)
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ly_add_googletest(
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NAME Legacy::ResourceCompilerScene.Tests
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)
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endif()
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