# # All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or # its licensors. # # For complete copyright and license terms please see the LICENSE at the root of this # distribution (the "License"). All use of this software is governed by the License, # or, if provided, by the license below or the license accompanying this file. Do not # remove or modify any license notices. This file is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # if(NOT PAL_TRAIT_BUILD_HOST_TOOLS) return() endif() ly_add_target( NAME ResourceCompilerScene.Static STATIC NAMESPACE Legacy FILES_CMAKE resourcecompilerscene_files.cmake INCLUDE_DIRECTORIES PRIVATE . ../.. BUILD_DEPENDENCIES PRIVATE AZ::AzCore Legacy::CryCommon Legacy::ResourceCompiler.Static Legacy::ResourceCompilerPC.Static AZ::AssetBuilderSDK PUBLIC AZ::AzToolsFramework AZ::SceneCore AZ::FbxSceneBuilder AZ::GFxFramework ) if(TARGET AssetBuilder) # The SceneBuilder uses the AssetBuilder gem dependency list to determine which gems it should load in order to process # Therefore the AssetBuilder target is set as the LY_CMAKE_TARGET for the SceneCompiler.cpp in order # to allow it to use the Settings Regisry specialization the AssetBuilder in order # to load the cmake_dependencies..AssetBuilder.setreg file to gather the list of gems to load set_source_files_properties( SceneCompiler.cpp PROPERTIES COMPILE_DEFINITIONS LY_CMAKE_TARGET="AssetBuilder" ) else() message(FATAL_ERROR "Cannot set LY_CMAKE_TARGET define to AssetBuilder as the AssetBuilder TARGET doesn't exist.") endif() ly_add_target( NAME ResourceCompilerScene MODULE NAMESPACE Legacy OUTPUT_SUBDIRECTORY rc_plugins FILES_CMAKE resourcecompilerscene_shared_files.cmake INCLUDE_DIRECTORIES PRIVATE . ../.. BUILD_DEPENDENCIES PRIVATE Legacy::ResourceCompilerScene.Static Legacy::ResourceCompiler.Static Legacy::CryCommon Gem::EditorPythonBindings.Static ) ly_add_dependencies(RC Legacy::ResourceCompilerScene) if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) ly_add_target( NAME ResourceCompilerScene.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} NAMESPACE Legacy FILES_CMAKE resourcecompilerscene_tests_files.cmake INCLUDE_DIRECTORIES PRIVATE Tests . BUILD_DEPENDENCIES PRIVATE AZ::AzTest Legacy::ResourceCompilerScene.Static Legacy::CryCommon Legacy::ResourceCompiler.Static RUNTIME_DEPENDENCIES Legacy::CrySystem ) ly_add_googletest( NAME Legacy::ResourceCompilerScene.Tests ) endif()