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This is needed to support deeply nested material property groups, it just makes the serialization code a lot simpler than trying to support nested groups in the .material file. It also makes the file more readable and easier to search all files for particular properties. I also updated MaterialSourceData to hide the property values behind a clean API. Signed-off-by: santorac <55155825+santorac@users.noreply.github.com> |
4 years ago | |
|---|---|---|
| .. | ||
| Animation | 4 years ago | |
| CoreLights | 4 years ago | |
| Decals | 4 years ago | |
| DiffuseGlobalIllumination | 4 years ago | |
| Grid | 4 years ago | |
| ImageBasedLights | 4 years ago | |
| Material | 4 years ago | |
| Mesh | 4 years ago | |
| OcclusionCullingPlane | 4 years ago | |
| Platform | 4 years ago | |
| PostProcess | 4 years ago | |
| ReflectionProbe | 4 years ago | |
| ScreenSpace | 4 years ago | |
| Scripting | 4 years ago | |
| SharedPreview | 4 years ago | |
| SkinnedMesh | 4 years ago | |
| SkyBox | 4 years ago | |
| SurfaceData | 4 years ago | |
| CommonFeaturesSystemComponent.cpp | 4 years ago | |
| CommonFeaturesSystemComponent.h | 4 years ago | |
| EditorCommonFeaturesSystemComponent.cpp | 4 years ago | |
| EditorCommonFeaturesSystemComponent.h | 4 years ago | |
| Module.cpp | 4 years ago | |