Add OpenImageIO as runtime dependency in AtomLyIntegration. (#4987)
* Add OpenImageIO as runtime dependency in AtomLyIntegration. Signed-off-by: rbarrand <rbarrand@amazon.com> * Place 3rdparty import inside if block. Signed-off-by: rbarrand <rbarrand@amazon.com> * Add platform cmake files for other platforms to prevent compile errors. Signed-off-by: rbarrand <rbarrand@amazon.com> Co-authored-by: rbarrand <rbarrand@amazon.com>monroegm-disable-blank-issue-2
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# Copyright (c) Contributors to the Open 3D Engine Project.
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# Copyright (c) Contributors to the Open 3D Engine Project.
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# For complete copyright and license terms please see the LICENSE at the root of this distribution.
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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# Copyright (c) Contributors to the Open 3D Engine Project.
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# For complete copyright and license terms please see the LICENSE at the root of this distribution.
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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# Copyright (c) Contributors to the Open 3D Engine Project.
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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# Copyright (c) Contributors to the Open 3D Engine Project.
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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if(NOT LY_MONOLITHIC_GAME) # Do not use OpenImageIO in monolithic game
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set(LY_RUNTIME_DEPENDENCIES
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3rdParty::OpenImageIO
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)
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endif()
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# Copyright (c) Contributors to the Open 3D Engine Project.
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# For complete copyright and license terms please see the LICENSE at the root of this distribution.
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#
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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#
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