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1daa9fbbed4e72a1ce2b3c44f89630d7d238e6e7
o3de/Gems/Atom/Feature/Common/Code/Source/RayTracing
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dmcdiarmid-ly 5f7a30f8da Added DiffuseProbeGrid Visualization passes, shaders, and editor controls.
Changed the DiffuseGI passes to override IsEnabled() instead of exiting early from FrameBeginInternal.

Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
2022-01-29 19:37:46 -07:00
..
RayTracingAccelerationStructurePass.cpp
Build BLAS objects from the BLAS instance list instead of the mesh list
2021-12-15 19:38:39 -07:00
RayTracingAccelerationStructurePass.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
RayTracingFeatureProcessor.cpp
Clang 13: Fix build errors ...
2022-01-23 22:29:03 +01:00
RayTracingFeatureProcessor.h
Added DiffuseProbeGrid Visualization passes, shaders, and editor controls.
2022-01-29 19:37:46 -07:00
RayTracingPass.cpp
Added RayTracingPass support for the Scene Srg.
2021-09-07 15:52:03 -07:00
RayTracingPass.h
Added RayTracingPass support for the Scene Srg.
2021-09-07 15:52:03 -07:00
RayTracingPassData.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
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