Files
o3de/Gems/WhiteBox/Code/Source/Components/WhiteBoxColliderComponent.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00

160 lines
6.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "WhiteBoxColliderComponent.h"
#include <AzCore/Component/Entity.h>
#include <AzCore/Component/TransformBus.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzFramework/Physics/PhysicsScene.h>
#include <AzFramework/Physics/SimulatedBodies/RigidBody.h>
#include <AzFramework/Physics/SystemBus.h>
#include <AzFramework/Physics/Configuration/RigidBodyConfiguration.h>
#include <AzFramework/Physics/Configuration/StaticRigidBodyConfiguration.h>
namespace WhiteBox
{
void WhiteBoxColliderComponent::Reflect(AZ::ReflectContext* context)
{
WhiteBoxColliderConfiguration::Reflect(context);
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<WhiteBoxColliderComponent, AZ::Component>()
->Version(1)
->Field("MeshData", &WhiteBoxColliderComponent::m_shapeConfiguration)
->Field("Configuration", &WhiteBoxColliderComponent::m_physicsColliderConfiguration)
->Field("WhiteBoxConfiguration", &WhiteBoxColliderComponent::m_whiteBoxColliderConfiguration);
}
}
void WhiteBoxColliderComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
{
required.push_back(AZ_CRC("TransformService", 0x8ee22c50));
}
void WhiteBoxColliderComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
}
WhiteBoxColliderComponent::WhiteBoxColliderComponent(
const Physics::CookedMeshShapeConfiguration& shapeConfiguration,
const Physics::ColliderConfiguration& physicsColliderConfiguration,
const WhiteBoxColliderConfiguration& whiteBoxColliderConfiguration)
: m_shapeConfiguration(shapeConfiguration)
, m_physicsColliderConfiguration(physicsColliderConfiguration)
, m_whiteBoxColliderConfiguration(whiteBoxColliderConfiguration)
{
}
void WhiteBoxColliderComponent::Activate()
{
auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get();
if (sceneInterface == nullptr)
{
AZ_Error("WhiteBox", false, "Missing Physics Scene Interface, unble to Activate WhiteBoxColliderComponent");
return;
}
AzPhysics::SceneHandle defaultScene = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
if (defaultScene == AzPhysics::InvalidSceneHandle)
{
AZ_Error("WhiteBox", false, "Missing Default Physics Scene, unble to Activate WhiteBoxColliderComponent");
return;
}
const AZ::EntityId entityId = GetEntityId();
AZ::Transform worldTransform = AZ::Transform::CreateIdentity();
AZ::TransformBus::EventResult(worldTransform, entityId, &AZ::TransformInterface::GetWorldTM);
// create shape
AZStd::shared_ptr<Physics::Shape> shape;
Physics::SystemRequestBus::BroadcastResult(
shape, &Physics::SystemRequests::CreateShape, m_physicsColliderConfiguration, m_shapeConfiguration);
// create rigid body
switch (m_whiteBoxColliderConfiguration.m_bodyType)
{
case WhiteBoxBodyType::Kinematic:
{
AzPhysics::RigidBodyConfiguration bodyConfiguration;
bodyConfiguration.m_debugName = GetEntity()->GetName().c_str();
bodyConfiguration.m_entityId = entityId;
bodyConfiguration.m_orientation = worldTransform.GetRotation();
bodyConfiguration.m_position = worldTransform.GetTranslation();
bodyConfiguration.m_kinematic = true; // note: this field is ignored in the WhiteBoxBodyType::Static case
bodyConfiguration.m_colliderAndShapeData = shape;
m_simulatedBodyHandle = sceneInterface->AddSimulatedBody(defaultScene, &bodyConfiguration);
}
break;
case WhiteBoxBodyType::Static:
{
AzPhysics::StaticRigidBodyConfiguration staticBodyConfiguration;
staticBodyConfiguration.m_debugName = GetEntity()->GetName().c_str();
staticBodyConfiguration.m_entityId = entityId;
staticBodyConfiguration.m_orientation = worldTransform.GetRotation();
staticBodyConfiguration.m_position = worldTransform.GetTranslation();
staticBodyConfiguration.m_colliderAndShapeData = shape;
m_simulatedBodyHandle = sceneInterface->AddSimulatedBody(defaultScene, &staticBodyConfiguration);
}
break;
default:
AZ_Assert(
false, "WhiteBoxBodyType %d not handled", static_cast<int>(m_whiteBoxColliderConfiguration.m_bodyType));
break;
}
AZ::TransformNotificationBus::Handler::BusConnect(entityId);
}
void WhiteBoxColliderComponent::Deactivate()
{
AZ::TransformNotificationBus::Handler::BusDisconnect();
if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
{
if (AzPhysics::SceneHandle defaultScene = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
defaultScene != AzPhysics::InvalidSceneHandle)
{
sceneInterface->RemoveSimulatedBody(defaultScene, m_simulatedBodyHandle);
}
}
}
void WhiteBoxColliderComponent::OnTransformChanged(
[[maybe_unused]] const AZ::Transform& local, const AZ::Transform& world)
{
const AZ::Transform worldTransformWithoutScale = [worldTransform = world]() mutable
{
worldTransform.SetUniformScale(1.0f);
return worldTransform;
}();
if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
{
if (AzPhysics::SceneHandle defaultScene = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
defaultScene != AzPhysics::InvalidSceneHandle)
{
//if this is a rigid body update the transform, otherwise its static for just warn
if (auto* rigidBody = azdynamic_cast<AzPhysics::RigidBody*>(sceneInterface->GetSimulatedBodyFromHandle(defaultScene, m_simulatedBodyHandle)))
{
rigidBody->SetKinematicTarget(worldTransformWithoutScale);
}
else
{
AZ_WarningOnce(
"WhiteBox", false,
"The White Box Collider must be made Kinematic to respond to OnTransformChanged events");
}
}
}
}
} // namespace WhiteBox