1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
160 lines
6.9 KiB
C++
160 lines
6.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "WhiteBoxColliderComponent.h"
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#include <AzCore/Component/Entity.h>
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#include <AzCore/Component/TransformBus.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzFramework/Physics/PhysicsScene.h>
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#include <AzFramework/Physics/SimulatedBodies/RigidBody.h>
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#include <AzFramework/Physics/SystemBus.h>
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#include <AzFramework/Physics/Configuration/RigidBodyConfiguration.h>
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#include <AzFramework/Physics/Configuration/StaticRigidBodyConfiguration.h>
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namespace WhiteBox
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{
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void WhiteBoxColliderComponent::Reflect(AZ::ReflectContext* context)
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{
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WhiteBoxColliderConfiguration::Reflect(context);
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<WhiteBoxColliderComponent, AZ::Component>()
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->Version(1)
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->Field("MeshData", &WhiteBoxColliderComponent::m_shapeConfiguration)
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->Field("Configuration", &WhiteBoxColliderComponent::m_physicsColliderConfiguration)
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->Field("WhiteBoxConfiguration", &WhiteBoxColliderComponent::m_whiteBoxColliderConfiguration);
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}
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}
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void WhiteBoxColliderComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("TransformService", 0x8ee22c50));
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}
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void WhiteBoxColliderComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
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}
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WhiteBoxColliderComponent::WhiteBoxColliderComponent(
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const Physics::CookedMeshShapeConfiguration& shapeConfiguration,
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const Physics::ColliderConfiguration& physicsColliderConfiguration,
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const WhiteBoxColliderConfiguration& whiteBoxColliderConfiguration)
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: m_shapeConfiguration(shapeConfiguration)
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, m_physicsColliderConfiguration(physicsColliderConfiguration)
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, m_whiteBoxColliderConfiguration(whiteBoxColliderConfiguration)
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{
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}
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void WhiteBoxColliderComponent::Activate()
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{
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auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get();
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if (sceneInterface == nullptr)
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{
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AZ_Error("WhiteBox", false, "Missing Physics Scene Interface, unble to Activate WhiteBoxColliderComponent");
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return;
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}
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AzPhysics::SceneHandle defaultScene = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
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if (defaultScene == AzPhysics::InvalidSceneHandle)
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{
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AZ_Error("WhiteBox", false, "Missing Default Physics Scene, unble to Activate WhiteBoxColliderComponent");
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return;
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}
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const AZ::EntityId entityId = GetEntityId();
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AZ::Transform worldTransform = AZ::Transform::CreateIdentity();
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AZ::TransformBus::EventResult(worldTransform, entityId, &AZ::TransformInterface::GetWorldTM);
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// create shape
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AZStd::shared_ptr<Physics::Shape> shape;
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Physics::SystemRequestBus::BroadcastResult(
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shape, &Physics::SystemRequests::CreateShape, m_physicsColliderConfiguration, m_shapeConfiguration);
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// create rigid body
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switch (m_whiteBoxColliderConfiguration.m_bodyType)
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{
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case WhiteBoxBodyType::Kinematic:
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{
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AzPhysics::RigidBodyConfiguration bodyConfiguration;
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bodyConfiguration.m_debugName = GetEntity()->GetName().c_str();
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bodyConfiguration.m_entityId = entityId;
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bodyConfiguration.m_orientation = worldTransform.GetRotation();
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bodyConfiguration.m_position = worldTransform.GetTranslation();
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bodyConfiguration.m_kinematic = true; // note: this field is ignored in the WhiteBoxBodyType::Static case
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bodyConfiguration.m_colliderAndShapeData = shape;
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m_simulatedBodyHandle = sceneInterface->AddSimulatedBody(defaultScene, &bodyConfiguration);
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}
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break;
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case WhiteBoxBodyType::Static:
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{
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AzPhysics::StaticRigidBodyConfiguration staticBodyConfiguration;
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staticBodyConfiguration.m_debugName = GetEntity()->GetName().c_str();
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staticBodyConfiguration.m_entityId = entityId;
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staticBodyConfiguration.m_orientation = worldTransform.GetRotation();
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staticBodyConfiguration.m_position = worldTransform.GetTranslation();
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staticBodyConfiguration.m_colliderAndShapeData = shape;
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m_simulatedBodyHandle = sceneInterface->AddSimulatedBody(defaultScene, &staticBodyConfiguration);
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}
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break;
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default:
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AZ_Assert(
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false, "WhiteBoxBodyType %d not handled", static_cast<int>(m_whiteBoxColliderConfiguration.m_bodyType));
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break;
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}
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AZ::TransformNotificationBus::Handler::BusConnect(entityId);
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}
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void WhiteBoxColliderComponent::Deactivate()
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{
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AZ::TransformNotificationBus::Handler::BusDisconnect();
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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if (AzPhysics::SceneHandle defaultScene = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
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defaultScene != AzPhysics::InvalidSceneHandle)
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{
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sceneInterface->RemoveSimulatedBody(defaultScene, m_simulatedBodyHandle);
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}
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}
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}
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void WhiteBoxColliderComponent::OnTransformChanged(
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[[maybe_unused]] const AZ::Transform& local, const AZ::Transform& world)
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{
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const AZ::Transform worldTransformWithoutScale = [worldTransform = world]() mutable
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{
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worldTransform.SetUniformScale(1.0f);
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return worldTransform;
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}();
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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if (AzPhysics::SceneHandle defaultScene = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
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defaultScene != AzPhysics::InvalidSceneHandle)
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{
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//if this is a rigid body update the transform, otherwise its static for just warn
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if (auto* rigidBody = azdynamic_cast<AzPhysics::RigidBody*>(sceneInterface->GetSimulatedBodyFromHandle(defaultScene, m_simulatedBodyHandle)))
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{
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rigidBody->SetKinematicTarget(worldTransformWithoutScale);
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}
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else
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{
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AZ_WarningOnce(
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"WhiteBox", false,
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"The White Box Collider must be made Kinematic to respond to OnTransformChanged events");
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}
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}
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}
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}
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} // namespace WhiteBox
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