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o3de/Code/Framework/AzToolsFramework/AzToolsFramework/FocusMode/FocusModeNotificationBus.h

43 lines
1.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/EntityId.h>
#include <AzCore/EBus/EBus.h>
#include <AzFramework/Entity/EntityContext.h>
namespace AzToolsFramework
{
//! Used to notify when the editor focus changes.
class FocusModeNotifications
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// EBusTraits overrides
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
using BusIdType = AzFramework::EntityContextId;
//////////////////////////////////////////////////////////////////////////
//! Triggered when the editor focus is changed to a different entity.
//! @param previousFocusEntityId The entity the focus has been moved from.
//! @param newFocusEntityId The entity the focus has been moved to.
virtual void OnEditorFocusChanged(
[[maybe_unused]] AZ::EntityId previousFocusEntityId, [[maybe_unused]] AZ::EntityId newFocusEntityId) {}
protected:
~FocusModeNotifications() = default;
};
using FocusModeNotificationBus = AZ::EBus<FocusModeNotifications>;
} // namespace AzToolsFramework