/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include namespace AzToolsFramework { //! Used to notify when the editor focus changes. class FocusModeNotifications : public AZ::EBusTraits { public: ////////////////////////////////////////////////////////////////////////// // EBusTraits overrides static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple; static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; using BusIdType = AzFramework::EntityContextId; ////////////////////////////////////////////////////////////////////////// //! Triggered when the editor focus is changed to a different entity. //! @param previousFocusEntityId The entity the focus has been moved from. //! @param newFocusEntityId The entity the focus has been moved to. virtual void OnEditorFocusChanged( [[maybe_unused]] AZ::EntityId previousFocusEntityId, [[maybe_unused]] AZ::EntityId newFocusEntityId) {} protected: ~FocusModeNotifications() = default; }; using FocusModeNotificationBus = AZ::EBus; } // namespace AzToolsFramework