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o3de/Code/Framework/AzFramework/AzFramework
Mikhail Naumov e36be1ee95 Merge branch 'development' of https://github.com/aws-lumberyard-dev/o3de into mnaumov/LYN-7227
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>
4 years ago
..
API Miscellaneous fixes and PAL changes required for restricted platforms. (#4021) 4 years ago
Application Update the FileIO Aliases (#4186) 4 years ago
Archive Update the FileIO Aliases (#4186) 4 years ago
Asset Update the FileIO Aliases (#4186) 4 years ago
CommandLine Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Components more Code/Framework fixes 4 years ago
Debug Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Dependency Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Entity Squashed commit of Procedural Prefab work (#4481) 4 years ago
FileFunc Replaced AzFramework::FileFunc JSON utils API calls with AzCore::JsonUtils APIs that appear to have been duplicated. Also fixed up improper Project Configurator -> Project Manager comment replacements. 4 years ago
FileTag Code/Framework 4 years ago
Font Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Gem Add "Registry" folders as scan folders (#4583) 4 years ago
IO Update the FileIO Aliases (#4186) 4 years ago
InGameUI Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Input Only enable the Keyboard device in the XcbKeyboard unit tests (#4682) 4 years ago
Logging Removed ununeeded includes from EBus EBus.h and Policies.h (#4256) 4 years ago
Matchmaking [O3DE][GameLift] Add client side change for starting and stopping matchmaking (#4536) 4 years ago
Math Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Metrics Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Network Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
Physics Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
Platform Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Process Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ProjectManager Miscellaneous fixes and PAL changes required for restricted platforms. (#4021) 4 years ago
Render Removed ununeeded includes from EBus EBus.h and Policies.h (#4256) 4 years ago
Scene Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Script Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
Session Add GameLift matchmaking backfill server support (#4622) 4 years ago
Slice Minimal TypeInfo header/reduce std interdependencies. (#2688) 4 years ago
Spawnable PR feedback 4 years ago
StreamingInstall Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
StringFunc Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
TargetManagement Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
Terrain Terrain/sphrose/surface gradient list component (#4409) 4 years ago
Thermal Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
UnitTest fixes AzFramework 4 years ago
Viewport Update naming to CameraInput types (#4527) 4 years ago
Visibility many bug fixes 4 years ago
Windowing Removed ununeeded includes from EBus EBus.h and Policies.h (#4256) 4 years ago
AzFrameworkModule.cpp Input context component (#4152) 4 years ago
AzFrameworkModule.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
azframework_files.cmake [GameLift][FlexMatch] Update session interface for clients to make matchmaking requests (#4450) 4 years ago