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o3de/Code/Framework/AzNetworking/AzNetworking/Serialization/StringifySerializer.h

81 lines
3.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzNetworking/Serialization/ISerializer.h>
#include <AzCore/std/containers/map.h>
namespace AzNetworking
{
// StringifySerializer
// Generate a debug string of a serializable object
class StringifySerializer
: public ISerializer
{
public:
using StringMap = AZStd::map<AZStd::string, AZStd::string>;
StringifySerializer(char delimeter = ' ', bool outputFieldNames = true, const AZStd::string& seperator = "=");
// GetString
// After serializing objects, get the serialized values as a single string
const AZStd::string& GetString() const;
// GetValueMap
// After serializing objects, get the serialized values as key value pairs
const StringMap& GetValueMap() const;
// ISerializer interfaces
SerializerMode GetSerializerMode() const override;
bool Serialize(bool& value, const char* name) override;
bool Serialize(char& value, const char* name, char minValue, char maxValue) override;
bool Serialize(int8_t& value, const char* name, int8_t minValue, int8_t maxValue) override;
bool Serialize(int16_t& value, const char* name, int16_t minValue, int16_t maxValue) override;
bool Serialize(int32_t& value, const char* name, int32_t minValue, int32_t maxValue) override;
bool Serialize(int64_t& value, const char* name, int64_t minValue, int64_t maxValue) override;
bool Serialize(uint8_t& value, const char* name, uint8_t minValue, uint8_t maxValue) override;
bool Serialize(uint16_t& value, const char* name, uint16_t minValue, uint16_t maxValue) override;
bool Serialize(uint32_t& value, const char* name, uint32_t minValue, uint32_t maxValue) override;
bool Serialize(uint64_t& value, const char* name, uint64_t minValue, uint64_t maxValue) override;
bool Serialize(float& value, const char* name, float minValue, float maxValue) override;
bool Serialize(double& value, const char* name, double minValue, double maxValue) override;
bool SerializeBytes(uint8_t* buffer, uint32_t bufferCapacity, bool isString, uint32_t& outSize, const char* name) override;
bool BeginObject(const char* name, const char* typeName) override;
bool EndObject(const char* name, const char* typeName) override;
const uint8_t* GetBuffer() const override;
uint32_t GetCapacity() const override;
uint32_t GetSize() const override;
void ClearTrackedChangesFlag() override {}
bool GetTrackedChangesFlag() const override { return false; }
// ISerializer interfaces
private:
template <typename T>
bool ProcessData(const char* name, const T& value);
private:
char m_delimeter;
bool m_outputFieldNames = true;
StringMap m_map;
AZStd::string m_string;
AZStd::string m_prefix;
AZStd::string m_separator;
AZStd::deque<AZStd::size_t> m_prefixSizeStack;
};
}