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66 lines
2.3 KiB
C++
66 lines
2.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Atom/RPI.Public/Model/ModelSystem.h>
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#include <Atom/RPI.Public/Model/Model.h>
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#include <Atom/RPI.Public/Model/ModelLod.h>
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#include <Atom/RPI.Reflect/Model/MorphTargetMetaAsset.h>
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#include <Atom/RPI.Reflect/Model/SkinMetaAsset.h>
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#include <AtomCore/Instance/InstanceDatabase.h>
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namespace AZ
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{
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namespace RPI
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{
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void ModelSystem::Reflect(AZ::ReflectContext* context)
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{
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ModelLodAsset::Reflect(context);
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ModelAsset::Reflect(context);
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ModelMaterialSlot::Reflect(context);
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MorphTargetMetaAsset::Reflect(context);
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SkinMetaAsset::Reflect(context);
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}
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void ModelSystem::GetAssetHandlers(AssetHandlerPtrList& assetHandlers)
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{
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assetHandlers.emplace_back(MakeAssetHandler<ModelLodAssetHandler>());
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assetHandlers.emplace_back(MakeAssetHandler<ModelAssetHandler>());
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assetHandlers.emplace_back(MakeAssetHandler<MorphTargetMetaAssetHandler>());
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assetHandlers.emplace_back(MakeAssetHandler<SkinMetaAssetHandler>());
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}
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void ModelSystem::Init()
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{
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//Create Lod Database
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AZ::Data::InstanceHandler<ModelLod> lodInstanceHandler;
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lodInstanceHandler.m_createFunction = [](Data::AssetData* modelLodAsset)
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{
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return ModelLod::CreateInternal(*(azrtti_cast<ModelLodAsset*>(modelLodAsset)));
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};
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Data::InstanceDatabase<ModelLod>::Create(azrtti_typeid<ModelLodAsset>(), lodInstanceHandler);
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//Create Model Database
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AZ::Data::InstanceHandler<Model> modelInstanceHandler;
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modelInstanceHandler.m_createFunction = [](Data::AssetData* modelAsset)
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{
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return Model::CreateInternal(*(azrtti_cast<ModelAsset*>(modelAsset)));
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};
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Data::InstanceDatabase<Model>::Create(azrtti_typeid<ModelAsset>(), modelInstanceHandler);
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}
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void ModelSystem::Shutdown()
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{
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Data::InstanceDatabase<Model>::Destroy();
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Data::InstanceDatabase<ModelLod>::Destroy();
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}
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} // namespace RPI
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} // namespace AZ
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