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o3de/Gems/Multiplayer/Code/Source/Debug
amzn-sean 38a03817bb
Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409)
Replaced and removed the CryTimer (gEnv->pTimer). The new TimeSystem is a merger of the current time functionality found in the engine.

* Rename TimeSystemComponent.h/.cpp to TimeSystem.h/.cpp
* Adding New TimeSystem
* remove old timer cvars
* small improvements to the time system.
 - updated parts to use the time conversion functions.
 - in AdvanceTickDeltaTimes applying t_simulationTickScale is now uses doubles instead of floats.
* Replace gEnv->pTimer / ITimer usages with TimeSystem
* Updating usages of AZ::TimeMs{ 0 } and AZ::TimeUs{ 0 } to AZ::Time::ZeroTimeMs and AZ::Time::ZeroTimeUs
* red code the CryTimer
* using TimeUs instead of TimeMs is some cases + updating usages of old cvars to new

Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
4 years ago
..
MultiplayerDebugByteReporter.cpp missing header includes 4 years ago
MultiplayerDebugByteReporter.h Cleanup 4 years ago
MultiplayerDebugHierarchyReporter.cpp Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
MultiplayerDebugHierarchyReporter.h Final touches on the first pass of imgui hierarchy debugger 4 years ago
MultiplayerDebugModule.cpp [SPEC-7971] Update gem module name to match cmake target name (#3055) 4 years ago
MultiplayerDebugModule.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MultiplayerDebugPerEntityReporter.cpp Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
MultiplayerDebugPerEntityReporter.h Fix unused warnings release (#3677) 4 years ago
MultiplayerDebugSystemComponent.cpp Merging latest development 4 years ago
MultiplayerDebugSystemComponent.h Hierarchy imgui debugger, first take 4 years ago